A bug that caused the crash of Scout UAVs in a test drive to make the player’s tank teleport back to the place where the UAV was launched from has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
I am struggling to really see any changes on the BR suggestions vs the 1 updated over a week ago outside of a few from the very early comments. It feels like 90% of the thread got ignored lol.
Perhaps gaijin should look at using a 3rd colour for “later additions” if there are any?
Also sad my suggestions for strikemaster and Venom BR/loadout changes didnt get selected sadge.
F-15E isn’t at 14.3, SARH F-16 outright killed(OCU couldn’t carry aim-120 btw), AGS is somehow still without new shell but with new BR, new SPAAs aren’t at higher BR. What a horrible BR changes.
explain to me this:
Su-25BM 11.0 to 10.7
it has around 200 CMs, 2 Kh-29TE, 4 Kh-25ML, 2 R-73 and 2 R-60Ms
slow (6-800km/h) but very durable
while
Su-17/22M4 remains at 11.0
it has around 200CMs, 2 Kh-29T (not TE), 2 Kh-25ML, and 2 dumb bombs with 2 R-60Ms…
mach 1 capable and not very durable and is a brick
Haha, it seems that instead of trying to give them realistic armor, and in the case of the Merkava 2D the M428, they have decided to do what they do best, leave everything as is and not bother to work.