Update 2.45.1.67

Aircraft

  • A bug that caused “Reset Radar/IRST direction to boresight” to not center the radar scan zone in TWS mode when the radar was tracking a target has been fixed.
  • A bug that caused the auto tracker target track in the targeting optics to sometimes “fly” away from the target has been fixed.
  • A bug where it was not possible to select another missile type through the visual weapons menu if the aircraft had two different missile types on the BOL countermeasure pylons has been fixed.

Naval Vessels

  • A bug that sometimes caused the assistance notification to appear when destroying an enemy vessel has been fixed.

Graphics

  • XeSS has been updated to version 2.0.1.
  • A bug on Intel Arc GPUs that caused polygon mesh to be visible on the cockpit glass in rainy weather has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

5 Likes

very nice! hopefully the devs can now work on the more serious bug in naval?

7 Likes

Fix naval AB over obstacle aiming which was broken 10 day ago.

8 Likes

and there are a number of other much older naval bugs too e.g. the torpedo bug which prevents cycling tubes on german and japanese vessels - pls don’t focus on “cosmetic” bugs

2 Likes

When is the missing ESS going to be added for the M247? I figured it would at least happen with the introduction of the M246, or after three years of the report.

kurnass 2000 removed from 10_2 gsb?

@Stona_WT thank you for your hard work here on the forums

1 Like

I really hope so, the inability to fire over a small rock 4km away to a target 8km away is getting ridiculous and ruining the mode really badly,
It’s creating horrible lulls in gameplay in NAB which should be way more engaging than it now is as well as being frustrating as all heck that sometimes an enemy can target and hit you over the very same object you can’t target them over for some bugged out reason

I really wish this particular bug would get priority status for being sorted tbh, it’s kinda game breaking really imo

3 Likes

Still no BR changes

Oh, so that got fixed? I actually noticed it a fezw times, got an assist & when I checked I actually had a nice surprise, it counted as kill…

Meanwhile aiming in naval AB is still not fixed. Nice that you fixed that game-breaking assistance bug :)

1 Like

You left out the /sarc tag

It wasn’t sarcasm…

Stona does a lot here pretty much all day everyday

If they even wasn’t procesed for weeks.

2 Likes

Finally! Another one of my reports fixed, yay!

1 Like

It’s not a bug, they change torpedo aiming to that long ago, cycling between torpedoes tube’s is not in game for quite long and it’s one of worst “game mechanic upgrade” they did

1 Like

Still waiting on several of my accepted bug reports to be fixed.

no, its a bug, that report was accepted - last year there were also issues with the torpedoes

1 Like

TWS + needs to be optimized

and M60-120S