Update 2.45.1.40

Aircraft

  • A bug that caused a reduced radius of fragment dispersion for aircraft bombs with a large amount of explosives (more than 100 kg) with a low fill factor (less than 30% of the mass of the munition) has been fixed. For example, this has affected the GBU-27, PC 1400 X (Fritz X), KAB-500Kr, UPAB-1500B, etc.
  • Brimstone (SAL) — maximum launch angle has been increased from 11° to 40°. (Report).
  • Su-39 — a bug when Kopyo-25 radar was acquiring “empty space” has been fixed.
  • A bug that sometimes caused radar to get stuck in TRK MEM mode when trying to drop the target tracking has been fixed.
  • A bug that caused the radar mode name in GMTI mode to not change from ACQ GMTI to TRK GMTI when tracking targets has been fixed.
  • A bug that caused the radar to get stuck in MEM mode after a target track has been dropped in GMTI mode and then in any of the AA modes has been fixed.
  • AN/APG-65Q — a bug that caused the number of available datalink channels to not display in the X-ray has been fixed.
  • AN/APG-65Q — a bug that caused the player’s launched ARH missiles to not display on the radar indicator has been fixed. (Report).
  • AM-1 — a bug where parts of the air brake remained floating in the air when the flaps were torn off has been fixed.
  • F/A-18A — a bug where text keys were displayed on the HUD in the cockpit when selecting AIM-7M missiles, Mk 83 or Mk 83 AIR bombs, Mk 77 incendiary bombs and Zuni rockets has been fixed. (Report, Report).
  • Su-30SM — a bug where the incorrect pylon was used for the T220 targeting pod, causing them to intersect has been fixed. (Report).
  • Su-30SM — a bug that caused the missile lead and NCTR indicators to be missing from the HUD in Simulator Battles has been fixed. (Report).
  • Su-30SM — the thermal imaging resolution in the Kh-38MT missile camera that was different from the same missile resolution onthe Su-34 and Su-25SM3 has been corrected.
  • F-15I Ra’am — a bug where it was impossible to turn on the thermal imager in the AGM-65D missile camera has been fixed. (Report).
  • P-51D-20-NA (Israel) — erroneously increased machine gun recoil has been reduced. (Report).
  • Do 217 E-2, Do 217 E-4, Do 217 K-1, Do 217 M-1 — when torpedoes are being used, a restriction on releasing the flaps to the “landing” position has been added. (Report).
  • Tornado (all variants) — a bug where it was possible to continue using countermeasures even when the wing that had the countermeasure pod was torn off has been fixed.
  • F-104C — display of the missing RWR sensors has been fixed. (Report).
  • F8F-1 (all variants) — a bug that caused a sharp loss of rudder efficiency at high speeds has been fixed.
  • Ki-43-III (all variants) — fuel tanks have been made self-sealing. (Report).
  • 30 mm Ho-155, Type 5 cannons — the incorrectly underestimated sensitivity of the HEF shell fuse has been increased (the threshold has been reduced from 0.8 mm to 0.1 mm). This issue could cause them to penetrate aircraft without exploding.

Ground Vehicles

  • Rapier — a bug that caused the missile warhead to deal too little damage has been fixed. We’d like to note that the mass of explosives in the Rapier missiles is significantly lower than in other SACLOS missiles, therefore Rapier missiles still deal less damage than other missiles of similar calibers. (Report).
  • Churchill NA75 — the number of smoke grenades has been increased to 30. (Report).
  • KV-1 (L-11) — the material of the skirts has been changed from rolled homogeneous armor to structural steel. (Report).
  • 2S19, 2S19M1 — thickness and material of armored boxes on the skirts have been corrected. Material has been changed from 4 mm thick structural steel to 10 mm thick armored steel.
  • R3 T106 FA, FIROS 6 — test drive has been replaced with the more modern one.
  • 90 mm smoke shell M313 — a bug where instead of the smoke screen radius an explosive mass was shown in the header of the shell card has been fixed.

Interface

  • A bug where the replay progress and fast forward markers were not displayed on the timeline when viewing a replay from the debreifing window has been fixed.
  • A bug where the option to call in an artillery strike would not appear in the gamepad radial menu has been fixed. (Report).

Graphics

  • Occasional graphical artifacts that could occur when exiting a battle and going back into the hangar on PlayStation consoles has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

8 Likes

And again no Sound Bugg FIX !!

1 Like

Mavericks suffer from the same issue, i believe it has already been reported but nothing happens.

Hurray 🎉

But why was the HEFI not changed as well? I thought I could close my report but I guess not:
https://community.gaijin.net/issues/p/warthunder/i/HzuKEovMjO5Y

On both cannons it’s still 0.3mm but there is no reason why it shouldn’t be 0.1mm.

Bro, finally, thank you. KV-1s have been eating side shots with those skirts for years.

1 Like

The last 3 aircraft points… godly update lol

It has been over 1 year now and the aa-20 Nords are still broken with no word on if it going to be fixed or not Community Bug Reporting System

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When is the missing ESS going to be added for the M247? I figured it would at least happen with the introduction of the M246, or after two years of the report.

❤️

1 Like