Update 2.45.0.21

Buddy, I’m running out of buttons on my keyboard! Can we add an option for players to choose whether they want precise radar control? We really need that radar scan range centering function!

4 Likes

" the scan zone behavior is the same as when the option is turned off — the scan zone doesn’t recenter and stays oriented to where the target has been lost."
Thats cool and all, but atleast for me it didnt do that before unless i cycled radar modes. Now without any further fiddling around with settings it stays in the last known location of the enemy which is incredibly annoying if you dont have controls binded to control the scan zone direction.
Luckily you can just bind a the reset key to same button as the cycling key and it should act the same way as before, but i would have loved to know about this change before trying to play top tier jets

1 Like

suppose you haven’t considered one scenario: in TWS mode, when constantly switching between tracked targets for selection, most of the time the radar’s scan angle will be dragged to some corner. If suddenly a target appears right in front of you, and you need to readjust the radar’s scan angle back to lock onto it—you press the radar center button, but find that the scan angle doesn’t return. Instead, it keeps persistently tracking that enemy in the corner
The issue here is that the radar scan angle centering function isn’t mandatory enough—it can only recenter when the radar loses the target or is turned off. This goes against the original intention of the game developers. I believe the priority of the radar centering function should be increased

4 Likes

Still no A10C apkws ccip fix RAAAH
Screenshot_2025-03-14-20-36-37-487_com.google.android.youtube

1 Like

try a controller XD

ummm dude don’t think APKWS has ccip since its a guided rocket

Well … Even normal hyrda rockets are bugged as apkws soooo

ummm dude what? what are you talking about?

My TWS is still broken. Doesn’t show a thing below 50km.

Fix the Rapier, Gaijin. An AA missile should actually kill an air target it strikes, not just tickle it.

You implemented a vehicle that is genuinely broken and unplayable.

Fix. It.

5 Likes

It’s a problem when equipping rockets with the TGP. The TGP forces the EEGS for rockets to be on (which overrides the CCIP crosshair) when setting a targeting point. The problem with this in particular is that the EEGS only pops up when within around 2km from the targeting point, which is rather useless. Especially painful for APKWS, because it severely reduces accurate firing range when using a targeting point.

And this is why you only “create” a few at a time, because of the timers on boosters. Prolly best to space out your creating sessions and keep the number you do lower. This way you can keep a fairly good stock of boosters to use whenever you play . . . with a little planning, a player could string those out for a good long while. I figured that out on my very first batch, I think I did 50 just to see how it worked and saw all the boosters with the same timer . . . I knew right then to allocate them far enough apart as to not have so many all expiring at once . . . less stacking, higher percentages . . . . this is the way

1 Like

Is there any word on if theyre working on fixing the stat card for torpedoes? Right now they dont show the drop speed limit for torpedoes. Its especially important for SIM battles.

2 Likes

Apkws, hydra any rockets have ccip bug when using target point on a10c. To use ccip u need to disable target point everytime. This bug is strict to a10c only (i think)

1 Like

So, what I need to do to have same radar function as before?

I think this change of TWS mode is disappointing, and unnecessary.I don’t know if canceling radar auto centering in any TWS mode would have any practical significance other than increasing the operational burden on all players, making the already limited keyboard key positions even worse, and being unfair to low skilled players. No offense, but this change should not be implemented in a small update.

5 Likes

It’s a pain in the bum is what it is, there’s nothing useful about it to the majority of players imo and instead just hampers things more so adding yet more things to do in the midst of battle that takes away from being engaged in the situation a bit for a moment, potentially crucial moment too.
I really don’t need to be searching my keyboard for a key just to get my radar facing where it always has done automatically

If anything if this is really needed in game it should be an option to enable and disable it

4 Likes

Ha - Most likely never.

But if that did ever happen and it was worded like that.

I guarantee it would be a nerf club “to fix it” not one of the many Historically accurate buffs that would correct one of the many many inaccuracies.

stat card of the torps is wrong since months - showing as torp speed a totally weird value

1 Like

Revert the tws change or make it optional, I’ve already ran out of bind room on controller as it is

2 Likes