Su-33 — a bug with the landing gear animation that caused some pieces to clip through the plane has been fixed. (Report).
Ground Vehicles
A bug that caused vehicles to excessively slide on rocky surfaces has been fixed. (Report).
XM246 — a bug that caused the tracking radar dome to move when the turret was aimed vertically has been fixed. (Report).
Rapier — the maximum overload of the Rapier Mk.2 missile has been increased to 35G (Report). Source: BAE press kit.
Rapier — the maximum speed of the Rapier Mk.2 missile has been increased to M2.5 (Report). Source: BAE press kit.
Rapier — the range of the Rapier Mk.2 missile has been increased to 8.2 km. (Report).
Locations and Missions
Advance to the Rhine — a bug where the detailed cathedral building was only displayed at low altitudes for aircraft has been fixed.
[Operation] Kamchatka — a bug that caused allied air defense vehicles to appear on the runway has been fixed. (Report).
Graphics
Support for DLSS 4 has been added.
A bug that caused the feed from the UAV (picture-in-picture) to turn white if the player turned on night vision while in the tank and thermal while in the UAV has been fixed.
Interface
A bug that caused aircraft-launched rockets and missiles to not have the cumulative and high-explosive armor penetration values in the stat card has been fixed. (Report).
Other
F/A-18A, F/A-18C Early, AV-8B Plus (all variants), F-4F KWS LV — a bug that caused the game to crash when launching radar homing missiles has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
U mean smt like MFG? Or just the SFG stuff and the improvements on it in GEN 4? Good guestion,but if they ever introduce MFG i dare hope they leave the option to disable MFG. MFG sucks ass.
you have 60fps native without MFG
You turn it on and have 200 FPS… sound good… but only every 4th frame is real and has input from your controls and give actual value to your eye… makes your base framerate now 50 fps, evectifly making input lag longer then without MFG…
and thats basically the core issue with it. And anyone who can run enough frames from the getgo dont want to have MFG on anyway.
MFG is just bad in every way. Theres no reason why u would ever want that on.
Just got the update, it shows 2.45.0.11, and after playing a few battles, the game is choppy, that is, there are sort of freezes that last around 1 second (happened in every battle). Prior the update, I had no such trouble.
Did this update change the requirements for the R2Y2 skin? I was figuring I’d need to drop ~5000 bombs on bases to unlock it, but then it just happened when I wasn’t even playing as Japan. Nice to see planes that are officially in the graveyard still getting some attention.