@Stona_WT when will the not working HUD in SB fixed in SB mode for Console?
I demand Storm Warning skin trophy crate. It has been a week since the release!
@Stona_WT I just pinged you cuz you don’t get enough already? . . .
No really, Merry Christmas/Happy Holidays to you and yours & a Happy New Year.
I am glad to see when they are working on improving the game and put out these patch notes to explain things to us. I think the game’s look is better than ever and the level of work put into the game since I started 10+ years back is really astounding . . . come such a long way and many advancements.
Thank You & Keep Up the Good Work
@themadseventeen
Radars switch modes on lock IRL.
Now, whether they’re supposed to switch to IR tracking [not IR Search and Track] is probably a mistake and should be bug reported.
Yes I am sure a Su-27S will turn off its illuminator and ruin its own shot on purpose. How didn’t I think of that. Also you can absolutely maddog missiles IRL but you can’t in game. IRL IRST can most likely provide a datalink information.
I am not going to bug report anything. The issue is so easily reproducible that you notice it every single game when you play a plane with an IRST system.
Btw this isn’t a new issue. It was introduced in the first major this year.
Here’s a few ways on how I would fix this.
First method:
Make IRST and RADAR completely separate. Remove mprfToIrst
and similar actions from radars. Make it so that the only way to switch between them is with a “Switch between Radar and IRST” keybind.
This would fix the current issue and go back to the way it was before Alpha Strike.
Second method:
Make this behavior depends on the currently selected weapon. If the selected weapon cannot be guided/fired in IRST don’t switch to it. This means that for IR missiles it would still work as it is right now but for radar missiles it would be as it was before. If you make ARH missiles guidable (via DL) with an IRST lock then switching to IRST is permissible.
Third method:
Add a toggle to switch between behaviors described in methods 1 and 2. And to be clear I mean a KEYBIND toggle, not a toggle in the options menu you need 5 seconds to change in the middle of the match. Add a new indicator to the HUD to display in what mode the RADAR/IRST unit is in. “AUTO” and “MANUAL” would be good. Add a switch in the options menu or in the loadout screen that selects the default behavior.
Any one of these solutions would be miles better than what we have in game right now. I would prefer the third one for extra flexibility.
@Smin1080p_WT @Stona_WT so you don’t miss this one as well.
https://forum.warthunder.com/t/radar-irst-automatic-switching-of-tracking-modes/197991
Changelog edited:
- Typhoon GR.4, EF-2000, F-2000A, Rafale C F3 — IR AAM seeker indication has been added to HUD and HMD.
Line added:
- Rafale C F3 — IR AAM seeker indication has been added to HUD.
This should be the case already, the IRST on these advanced jets already provide bearing, range, altitude, and aspect information, which is the exact same info provided by TWS, therefore that should be more than enough info to DL the missile towards the target, and I hesitate to say it would be too strong or broken as it provides just as little warning as TWS while having a much shorter range and Fox 3s still go active withing 16km by themselves so there would still be the same level of radar warning
I made a suggestion for this, let’s hope it passes the filter.
Still waiting on the F-15C MSIP to get the AESA radar it should have. Same with the F-15E. France and Russia don’t need to be the only nations with it.
Surely you can wait a patch or two, it’s not like Russia and France are the only other nations in the game? Besides, you already have a perfectly good 14.0 aircraft maybe it should be China, Japan, Sweden, and Russia that see some love before the US gets a top tier upgrade.
Still waiting since MICA-EM introduction to have it capable of the 80KM range both AdAE and MBDA claimed it can reach.
Yet today, MICA-EM is 50km limited for NO REASONS
Why US and Russia are the only ones to get good modelization of their weaponnary ?
MICA is the best ARH in the game brother, obviously 80Km is egregiously OP
Based on what?
When you have destroyed everyone with AIM-120B we got the rest,…
The range of the missile is currently nerfed by 37.5%
The G-load of the missile at long range is similar to AIM-120B
Can you please point to the good Russian modernization please.
Modelization =/= Modernization
R-77 does have 80km range, both IRL and In-Game.
AIM-120A / B have the IRL Claimed range
Oh my bad. I didn’t read that correctly.
However R-77 is one of the worst ARH missiles in game.
AMRAAMs can’t hit anything at those ranges, let alone an R-77
Great and now you’ll know that due to the 50km limitation, MICA-EM can’t hit anything past 25km.
Soooo, when i got destroyed at 50km by R-77/AIM-120’s and other PL-12’s,… i do swear that MICA-EM need the fix
Sooo the R-77 isn’t a 80km missile in game therefore Russians also don’t get good modelization of their weapons. Did I get that right?
Ok,… you don’t understand that:
In-game value, datamined by Gszabi are giving:
AIM-120 : 80KM max range
R-77: 80KM max range
MICA-EM : 50km max range
Those are values you can find on the Datamine website of Gszabi