Update 2.41.0.34

Gameplay

  • A bug that allowed shooting during the aerobatic flight training mission has been fixed. (Report).
  • A bug which caused projectiles to pass through allies has been fixed. (Report).
  • A bug that caused the game to crash when aircraft debris hit trees has been fixed.

Graphics

  • The image sharpness setting has been removed from the graphics settings and has been replaced with a button to open post-processing effects. This setting is now only available in post-processing effects. This change was made to fix a bug that caused excessive sharpness which made the game appear low-resolution. (Report).
  • A bug with TAA anti-aliasing that caused the game to look blurry has been fixed.
  • A bug that allowed excessively large decorations to be seen on vehicles in the hangar and during test drives has been fixed.

Sound

  • A bug that caused the player's tank engine volume to decrease after exiting sniper view has been fixed. (Report).

Matchmaking

  • T26E5 — has been removed from the 5_1 lineup in Ground Simulator Battles. The tank is still available in the 6_1 lineup.

Xbox

  • A bug that caused crashes on Xbox when loading into the hangar has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

11 Likes

Are you not going to remove tiger 2p from 5_1?))

Tiger 2 P is not nearly as big of a problem as T26E5.

Yes, because Pershing Jumbo is only tank in entire 5_1 that can fight against germans on equal conditions.

It’s also a Cold War tank, so it’s nice to see it moved away from WW2 vehicles.

Also, the Tiger II P is very easy to kill.

4 Likes

The update screwed up my throttle axis calibration of my TM Viper TQS.

Thats just not true. There is plenty of US tanks at 5_1 with 76mm or 90mm to deal with anything German there.

I can take care of your slow Tiger 2 P with its paper turret anytime you want.

It is 1945 tank.

Can we fix the ‘bug’ that causes Naval UI to fill up with unnecessary and unwanted hit and damage symbology?

Theres rumoured to be an on/off switch being considered…please, please hurry it up.

its not about killing, he said fight on equal terms, hes right, long 88mm has to aim for weakspots on the t26e5, there is nothing else that can bring that kind of gameplay to the allies. everything gets penetrated without having to aim

2 Likes

there was bug on air simulator where there’s no SPAA in airfield and no point damage airfield

When axis spgs from future with heatfs and hesh will be removed from ww2 lineups?)

It is. No other allied tanks have armor. Even Pershing Jumbo has no armor, if we will take into account long barreled acht-acht (elephant, jagdpanther, tiger 2), HEATFS on st-a1, r3, type 60 and other.

Then it is whole different conversation, because there is plenty of well armored vehicles with long 88 in German lineup.

Tiger 2 P is even on lower side of that spectrum.

Hopefully soon, but an incremental change is better than no change at all.

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1 Like

I just don’t get this obsession with symmetry.

I have played enough of both sides to know, that there is plenty of other things to consider, which greatly affect effectiveness of each vehicle there.

Can you add the Israeli Sho’t to the 7.7 SIM Matches? As far as I’m aware, it’s not there since I can use the British Mk.3 but not the Sho’t.

Its not about having 100% balance, but the t26e5 was the ONLY allied tank that offers any armor at that bracket. It is the only one that can maybe survive a hit from the long 88mm. Very usefull when you fight multiple tanks with 88mm, especually if you need to load apcr and hope your armor saves you from ferdinand. Now, that will never happen, because the moment you make a mistake as allies you die, as for the axis, they have well armored well armed tanks that can look at enemy and shoot while the allies must aim for weak spots or waste time loading apcr

This is true, removing the t26 does not help the situation, but removing the ferdinand and other long 88 well armored tanks does not help either. the t26 was the balance for the german long 88 armored tanks, i dont understand the decision to remove it