Update 2.39.0.49

Interface

  • Icons that display on the nation buttons in the hangar (RP bonus, discount and objective), except for the currently selected nation, are now stacked in a group to save space and reduce visual load on the interface if they are wider than the nation button. When you hover over a group, a tooltip is displayed with the contents of all icons in this group.
  • When selecting a nation in the hangar, the selected nation button may expand slightly to accommodate all currently displayed icons.

Locations

  • Spaceport, North Holland, Aral Sea β€” inability to dig the ground with a dozer blade has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

6 Likes

when did the massiv increase of the sl multiplicator of aircraft did happen, example ajs37 from 3.4 to 6.0 sl multiplicator

Any chance you guys will finally look at literally any of the KV-1A’s bug reports?

I would suggest to reduce the ace option part of the crew-skill window. It is very annoying to be forced to scroll in some parts of the skill menue.

1 Like

You must be looking at your tech tree with Simulator Battles selected. It’s still ~3x for AB and RB, but 6x for SB.

4 Likes

well

It is ironic that the news shows the image of a Centurion AVRE, when it is one of the tanks with the worst ammunition, having huge penetration and damage failures, which if you add to its extremely low bullet speed and long reload time make it a rather stressful tank. In any case, the key problem is the damage and penetration, that it takes a long time to reload and that its bullet is slow can be understood since it is like that by itself, but that a 165mm bullet has a completely random penetration and damage makes it a real disaster. For example, yesterday I shot the front of a T-10 with that HESH, and only managed to make the bullet do nothing at all. Other times you hit and only kill one crew member, when due to the fragments it should destroy the entire interior of the vehicle. In essence a real disaster on the part of gaijin, and more extreme knowing that these are tanks on which you have spent real money.

2 Likes