• A bug that caused some location bushes to not be destroyed by shots has been fixed.
  • A bug where damage was incorrectly calculated in Naval battles has been fixed.
  • A bug that caused the commander’s sight to rapidly twitch when turning the camera has been fixed.
  • A bug that caused the ATGM icon to not be highlighted when it was selected as a controlled weapon has been fixed.


  • A bug that caused some automatic cannons to sound like machine guns has been fixed. (Report)
  • A bug that affected the audibility of allied and enemy ground vehicles at lower RPMs has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


what about the vilkas hull ammo detonation glitch?? why does my spare hull ammo box disappear when my crewless turret ammo box is hit


“A bug where damage was incorrectly calculated in Naval battles has been fixed”

Vague, what was the bug exactly? Might as well say ‘we changed something, can you guess what?’

Will it make things better/worse. Will battles be easier/harder. Was it mode/ship class/weapon dependant?


Ye still not fixed

There’s a bug that rolls damage over to negatives when it gets high enough. My guess is it fixed that.


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This bug was related to showing the damage dealt as a negative number in the scoreboard. Thanks for the comment, next time we’ll be less vague about it.


Night vision is forcefully active on binoculars now, making it really hard to see due to the grain. Could you at least consider making it switchable?

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i believe its a bug, binoculars arent supposed to have NVD at all, because when you tap the button while in binos it switches to commander sight

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