Fix the double smoke trail caused by missiles please
Also stop ruining maps
Fix the double smoke trail caused by missiles please
Also stop ruining maps
when can i trade my air superiority camouflages in the workshop tab on xbox? it states I have none but have opened several boxes.
Always good to see engine sounds getting some care and attention.
That being said, can we expect a rework to how gas turbines sound?
Currently the M1 Abrams and HSTV-L are much too loud, you can easily make out their distinct whine from across the map. This makes no sense as they’re supposedly quieter than diesels IRL.
In videos of M1 for example you hear the track noise well before the engine, it’s distinct whine only becomes audible after it has passed by the camera.
This change would not only be more accurate to real life, but also help alleviate the low winrate of US teams at top tier.
I already explained in detail above, including video evidence, why Challenger 3 TD must have the same sound as Challenger 2.
Firstly, the sound of the Challenger 2 in War Thunder bears no resemblance to the real-life counterpart. Secondly, it would be better to retain the sound of the Leopard 2 while Gaijin updates the sound of all Challenger 2, especially given that the Challenger 3 is a new tank.
By the way, do you own a Challenger 2?
When is IRRCM being fixed? Same with radar and radar missiles?
The vilkas bug for when its reissue cannot be that they hit the turret monitor and that means that you run out of tank monitor or perhaps the X-ray that samples the 3D images that the crew who are sitting on 2 ammunition packs is fake in any case the crew should fly away by destroying the ammunition and save me from having to press the “J”
Thanks for reading this
That’s a different issue that requires a different solution.
But why? The Perkins engine is very different from the MTU engine, they simply sound different. Just because the ingame Perkins engine could be improved it doesn’t mean neither that CR 3 TD should have MUT’a engine, nor any other CR 2.
Yep, all of them! Each from the day of their respective introduction.
What about the default sound for wheeled vehicles and some others?
It sound horrible, the turbo goes on and off despite driving at constant speed.
RKW 90, Type 16, Class 3, Marder 1s, Vilkas etc. all have the same horrible sound
It’s not an improvement but rather a bug fix, to the point that Gaijin doesn’t acknowledge that the sound of the Challenger 2 is a true BUG. To me, the best solution would be to keep the Leopard sound, as it’s evident that Gaijin doesn’t seem willing to address this BUG. Most players don’t care as much about technical details, to the extent that some Gaijin-affiliated YouTubers praised the new "Chally 3 engine sound.
They did acknowledged my bug report about the CR2 sound. Well, it went where are we now
Yes, I just saw your report; it’s a tasteless joke, honestly. It’s a bug and was submitted as a suggestion, but when the sound of the Leopard 2 was in the Challenger 3, it was fixed in less than 1 month. This bug has been reported for over 6 months and was rejected by a guy named Piciu713, an intern maybe? xD Link: Community Bug Reporting System

The thing is. Cr3 having Leo engine sound was a bug from the game perspective, so it was labeled a bug and fixed. The wrong Cr2 engine is a historical issue, and due to how they are handled in modern tanks, they are passed as a suggestion.
That report got denied because it said that sounds got swapped that update, and from Techmod reply the swap did not happend that update.
No matter the context, no analysis was conducted.
Indeed! At least we could use this tank as the “Whishpering Death” it’s supossed to be.
Right now, it’s more like the “Screeching Dead” lmfao
just download IWSM sound mod and stop being a knob
this are the some oft real problems that need to be fixed.
to be honest