Update 2.33.0.50

All my favorite maps are getting dumbed down by blocking off strategic areas and forcing all players/vehicle types into brawling out in the open. The best sniping spots and any elements which add character or require skill are being eliminated. This makes playing slow/unarmored vehicles pointless. Please revert these changes especially on the rocks and cliffs of desert maps.

The bigger maps are, the worse. All good maps are small maps.

The worst map in-game is Ardennes specially winter variant

This is a matter of preference.
Yes, those who like to play CoD Tanks prefer small maps, those who like to play a tank game that is as realistic as possible prefer large maps.
All these changes only serve to make players have to use their heads less each time they play and only move forward, destroying everything that the game was in the beginning, it is curious that a game was better in its first years than later 11 years old, it is seen that the game has reached its decline, or the developers have brought it to it.

Why do you keep butchering the JAS39? It’s performing better than other nations because Swedish and British pilots are better than average.

2 Likes

mate, there is a one main problem with big maps mady by Gaijin creators, they are big and empty or on 80% on the open spacer with no cover, spawn to spawn shoot mode, i like small map and the big ones but i hate when i see how lazy changes are made on them, all maps in this game are getting destory.

The issue is that, creating larger maps, with hills on certain sides and areas to be able to advance with relative safety to other points on the map, what happens is that gaijin does not know how to make maps.
Large maps relatively without coverage can be made for up to Br 6.7 or 7.0, from then on the maps would have to be somewhat larger and have more uneven terrain, since with a laser rangefinder you can shoot at extreme distances, but what has been said Gaijin needs to learn how to make properly balanced maps, which it seems they don’t know how to do.

No that’s not bad. The worst by far is red sands.

All what they need is here in the community, they never ask us for opinion, they know better on what kind of map we want to Play.

Where is the fix for AHEAD ammo?

Or the fix for the 2A7 that uses 40years old armor in this game for no reason other than propaganda?

Or the fix for abrams that only get heavier but no armor increase?

Nuked Sands of Sinai. Thank you guys for making a change literally nobody asked for!
Revert the changes

2 Likes

they broke the AIM-7M some how if someones on the left its going right or is it just me ?

1 Like

They literally murdered Sands of Sinai. worst change ever

2 Likes

In Ardennes you just need to climb the nearest hill from your spawn to aim directly inside enemy spawn

The map flow consisted of everyone going down the 7th column and not playing the rest of the map. You gotta PTFO now.

i liked sniping :c

Wrong. All important battles are going in the city and near it. I never saw someone climbing on the hill and winning like this.

My bad bruh I’m talking about this map here wallonia or some thing it’s called
300px-MapLayout_Domination_Wallonia
The point e-7/8/9 is located on a certain elevation and f8/9 is a hill that overseas I and IJ 7/8/9 is like a valley I have seen whole teams get destroyed here and 1 death leave

Dear God are you talking about democracy here?
Well, there was the time where you find your self in train to gulag for talking like this.

Joke aside, what we need is oportuniti to chose maps we want to play. There in custom battles are so much good maps and if there democracy we will find very quicly how much ppl want to play seversk-13 and how much want to play Karelia.

Or give to us oportuniti to ban more maps. Volokolamsk is not enought

1 Like

I always go between A and B regardless from which spawn I would play and feel great to side shot everything there.