Now, when tracking missiles and bombs through the tracking camera, the camera is better directed at the target, making it easier to see where your fired ordnance is going.
AV-8B Plus —radar operation page has been added to MFD mode. (Report)
Jaguar GR.1, Jaguar GR.1A, Jaguar E —separate bomb drop sequences have been added. (Report)
Fw 190 D-13 —a bug that caused the cannon in the engine to show a 30 mm Mk 108 cannon in x-ray mode instead of a 20 mm MG 151 cannon has been fixed. (Report)
Be-6 —a bug that caused flaps in the landing position to clip through the torpedo has been fixed. (Report)
Sea Hawk FGA.6 —a bug that caused the 4th pylon ordnance on the left wing to be floating instead of attached has been fixed. (Report)
FZ49 HEAT rockets —thedense smoke plume from these rockets has been fixed.
A bug that caused anti-aircraft weapons at bombing bases to not attack aircraft that had bombs and air-to-ground missiles has been fixed.
F-100F (China) — an additional camouflage has been added, which can be obtained by completing a task or by purchasing with Golden Eagles.
The traction of soil without dirt or grass has been changed to help with the problem of poorer mobility for wheeled vehicles driving on this soil.
A bug when reloading torpedoes caused the “Torpedo tube aim in a dead zone” message to display when trying to launch them has been fixed.
A bug that caused the Protection Analysis to display an incorrect threat despite saving a different country and rank choice has been fixed.
Begleitpanzer 57 —a bug that caused the incorrect amount of ammo to show in the status indicator for remaining first-stage ammunition has been fixed.
A bug that could cause the game to crash when viewing a helicopter in battle replays has been fixed.
A bug that caused the game to slow down when leaving a battle replay after putting the replay in less than 1x playback speed has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Finally, I’m hoping some common sense was applied to whatever modifiers are used to improve traction.
The previous change was more than detrimental to game play, as there were many instances where you would slide off the map into an out bounds area, or slide against a rock wall and due to the low torque of some wheeled vehicles engines (AML90) be trapped and unable to extract yourself.
I can understand muddy areas or steep slopes, but constantly sliding on minor slopes was getting tiresome, and contributed many times to my vehicles destruction.
“The sounds of engines and tracks of enemy and allied ground vehicles are now divided into separate groups. Previously, enemy and allied ground vehicles sounded exactly the same, but now the control of enemy and allied vehicle sounds is independent, giving you the ability to increase the sound of enemy vehicles.”
Still not in the game even though there were several small update and it’s still in the Sons of Attila changelog… Gaijin either add it or delete it out of the changelog
Deleating it out of the Patch annoucement would be utterly disgusting. It needs to stay so we can show Gajin everytime that their Update annoucements suck.
We also need comprehensive patch notes. Including every change., I am sick and tired of seeing a Update notic with 0 bullet points regarding some aircraft having received “x update” and then notice a Change in sth entirely different.
Where in the Patch notes was the change to tank MG penetration? Where was the change that concrete walls are now destructable with MGs again? And so on.
They don’t have to provide detailed changes to the entire game community, most don’t even go to the Tue website and read the news. People who are interested in detailed changes can look for them themselves if they are interested. There are places where you can find the smallest details of each patch. Just add it to discord.
Oh yea we need to go to dataminers to get actualy changes. And we also need to keep up with PBE changes to get a halfway decent picture of the changes instead of a full list of changes gajin could easily provide in adition to their normal overwievs.
I find it funny that whenever someone asks that gajin do sth which other developers do and which is generally seen as good, someone comes around the corner trying to explain why a good change is unecessary.
I do not care if I can find it elsewhere. I want to have an official changelog. A comprehensive patch by patch based one, not one I need to stitch together over 4 different clients and a months of PBE.
How can you even argue AGAINST getting more comprehensive information in an easier to digest format then we have now, while also having it provided by an official source instead of third parties.
It boggels the mind how this community has such outspoken peol,e who, for no obvious reason, are against any and all change in how gajin interacts with the community and presents information to the community.
only told you where to find it.
I’m not interested in what you want or what your demands are. I suspect “them” too.
You can cry on the forum and make demands along with another 30 people, they will definitely care about it :D
I wonder why you assumed someone who literally complained about needing to find these changes ingame (so someone who cares) would not be on reddit and discord to read the datamine (which btw is by no means a complete changelog, as they often miss stuff, like the change to Concrete walls in the sons of atilla update)
And you can relish in the status we have right now and keep being made a fool off by gaijin.
I wonder why people are on a forum if they do not care about the game. Because anyone who cares would not call a simple and reasonable demand like “give us comprehensive and full patchnotes” “crying”.