• In the following Arcade missions, spawns for top ranked aircraft have been added further away from the mission center to prevent air-to-air missiles from being fired at the start of the mission:
    • [Assault] Golan Heights
    • [Assault] Mountain Valleys
    • [Assault] City
    • [Assault] Rocky Pillars
    • [Assault] Sinai
    • [Assault] Bourbon Island
    • [Assault] Rocky Canyon
    • [Assault] Mozdok
    • [Assault] Coast of France
    • [Assault] Southeastern City
  • Anti-aircraft guns that are covering bombing bases in Air RB at the top ranks have been given belts containing less high-explosive shells. These same anti-aircraft guns now fire in shorter bursts than before, and with longer pauses between bursts.
  • A bug that caused armored vehicles that were hit to break the laws of physics and fly has been fixed.
  • HMS Norfolk, Kerch β€” a bug that caused applied camouflages to not show on these ships has been fixed.
  • IJN Hatsuharu β€” the flag position has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


Keep up the good work! Update is great so far. Any potential reworks of Air RB and the number of players in a match in the near future? Or sim reworks?

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Any result for the rendering bug so far?

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Any changes to Magic-2 yet?

The missile is gimped with R-73 flare resistance, while the Magic-II should be in between the 9M and the R-73

Where is Gepard 1A2 stinger bug fix?

I’m gonna miss that .50cal launch πŸš€ bug 😒

Ive just played the RB domination in Normandy, the new map lay out is hideous ,way to small, if your in something slow 2mins into the game you get spawn killed please keep these dynamic game play update maps to AB or give us the choice weather we want to play these little maps or the older maps please.
Loving the new sounds and all the other stuff, some of the revamped maps aren’t much chop though.

New spawn points way too big for air arcade… spawn then fly at least 40 km then rammed by a noob. Repeat… its just like rb now.

Please unfix this :(