• The fuze delay for HE shells for the 20mm AN/M2, M3 and Type 99 Model 1 cannons has been reduced.
  • A bug that caused countermeasures to be selectable in the aircraft protection analysis display has been fixed (report).
  • A bug where a pilot might leave a damaged aircraft on the airfield or aircraft carrier when manipulating engine thrust even though repair was available has been fixed.
  • A bug that caused Steam-based launchers to set the Client parameter to “Full Ultra HQ” even if the user has not marked for download or has disabled any corresponding DLCs has been fixed.**

Ground vehicles

  • A bug where the crew can report a scouted target nearby even though the enemy had not yet been detected has been fixed.

Graphics and interface

  • A bug that caused a horizontal line to appear on the screen after switching from high to low resolution (from 1920x1080 to 1600x900) has been fixed.
  • A bug where a rejected request to add friends might appear at every game client launch has been fixed.

Atomic Thunder

  • A bug that might cause a fire effect to remain in the air after the destruction of Hawk has been fixed.
  • A bug that might cause server crashes and early session termination during the initial stages of the event has been fixed.
  • The volume of the events background music now depends on the position of the music volume slider in the audio settings.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


FIX THE SMOKE SHELLS!!! is reported since 3 weeks ago and completely ignored for some reason.

and when the inverse issue will be corrected ?(when we perfectly seeing an enemy and the scouting fail…)

In air battles, destroying medium tanks or medium pillboxess has become impossible or requires almost all ammunition for a single target. That was already a few months ago. Why don’t you change it? Who cared that attack aircraft destroyed ground targets in air battles? Thanks to this, it was possible to finish the battle faster or get extra points. Now it’s down to destroying targets that give you less points and don’t affect the number of tickets.
And the problem is mainly related to piston aircraft.

When will you fix MIG 27 not being able to lock laser missiles on targets?