Ground vehicles
- SANTAL — A bug that caused the wave deflector to not rise in water has been fixed.
- SANTAL — A bug that caused damaged launchers to disappear from the visual model has been fixed (report).
- KV-2 (1939) — The position of the historical sight camera has been corrected to match the gunner optics location (report).
- LVT(A)(4) (ZiS-2) — The position of the frontmost armour plate has been fixed. This bug might lead to an incorrect display of the armour joints on the camouflage.
- Type 62 — A bug that led to stretching of the camouflage on the rear armour plate has been fixed.
- CV9030FIN — A bug that caused the smoke grenade to ‘hang’ near the right side mortar instead of inside it has been fixed (report).
- Magach 3 — Asynchronous rotation of the commander’s turret and anti-aircraft machine gun has been fixed. Due to this bug, tracers and shot effects could appear in the air (report).
Aircraft
- La-11 — Inaccuracies in the model have been corrected. Holes at the wing ends have been added. Wires from fuselage to elevators have been removed.
- Sea Vixen F.A.W. Mk.2 — A bug where the hook would not cling to the finisher has been fixed.
- Short term change of the game brightness during the supersonic speed transition effect has been fixed.
- A bug where the supersonic speed transition effect could hide the afterburner flame has been fixed.
- UH-1C XM-30 — Information about the type and explosive mass of the 30mm AP shells has been added to the protection analysis.
- Mirage 2000 (all modifications) — The display now shows the distance to the captured target.
Naval
- Icons of the modifications for the ships “Damage Control Division” and “Fire Division” have been updated.
Locations
- Visual problems in the “Iberian Castle” location have been fixed.
- Flickering of the location textures which could occur in the tank sight has been fixed.
Interface
- Indication of received new decals and decorations in the customization menu has been added.
Sound
- The frequency balance in the game’s sound mix has been corrected making positioning of the sound sources in space more readable.
- New sounds of ricochettes from ground vehicle hulls have been added.
- Balance between the volume of engines and wheels of ground vehicles has been corrected so that wheels will not sound much louder than engines.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.