As soon as CDK is launched, or since the launch of the latest update, this message appears and it is impossible to display mission_editor_location without crashing. С момента запуска CDK, то есть с момента выпуска последнего обновления, появляется это сообщение, и отобразить mission_editor_location без сбоя становится невозможно. Dès le lancement du CDK, est ce depuis le lancement de la dernière mise à jour, ce message apparait et il est formellement impossible d’afficher le mission_editor_location sans crash.
Please resolve this issue as soon as possible. Hundreds of thousands of creators are waiting too often for your fixes after your updates. Пожалуйста, решите эту проблему как можно скорее. Сотни тысяч создателей контента слишком часто ждут ваших исправлений после обновлений. Merci de résoudre ce problème au plus vite. Des centaine de milliers de créateur attendent parfois trop souvent vos fix après vos mise à jour.
I think it’s high time to find a solution to this recurring problem… Я думаю, что пора найти решение этой повторяющейся проблемы… Je pense qu’il serait plus que temps de trouver une solution à ce problème récurent…
Thank you for reading. Спасибо за внимание. Merci de votre lecture.
I know. That is good news that wake_island can be opened.
Now, open any mission that works on this map or start to create new mission.
Then close the mission and try to switch map.
I have got the same problem and CDK crashed right after I tried to change map. Once I opened working mission, everything was fine. I was able to open another map that previously crashed.
If I load a mission on to a working map (from the ones that are left!!) and then switch to one that will crash when first loading, it still crashes. Hopefully they will update this soon! I also hope they add all the other assets such as buildings etc. Will enable better custom missions :)
Its some locations that crash. Mostly avg and avn locations. Most air and other maps dont crash, or only crash when you get about 4km away from a bugged asset. There is already a bug report on this, which devs have seen.