Most of those people with arguments for “adding Ukraine into Soviet tree” just want to add some crippled and cut down version of AFU forces. “Just add a few premiums for soviets and be done with it”.
You can answer some simple yes/no questions in the meantime:
Do you want to add 70+ Ukrainian ground vehicles from proposal into existing soviet tree?
Do you want Leopards, Challengers, Abrams, Gepards, Bradleys and other extensively used western vehicles added to soviet tree?
If at least one of your answers is “no”, then you want some “funny” version of Ukrainian TT that has nothing to do with current reality established in the last two years.
Moreover, poll at the start of the topic completely contradicts your statement about controversial matter, as majority of participants (69% vs 31%) want Ukraine in the game as separate independent tree.
They don’t have to add every single vehicle no, only the ones that are needed and can fill a gap or added as a new top of the line vehicle, as for western vehicles, the modified ones would be fine as they’re unique such as the Leopard 2A4 with Kontakt-1.
Also you keep bringing up geopolitics, none of that is relevant for War Thunder.
See, and now you started bargaining about the amount of vehicles added to try and justify adding crippled down version of Ukrainian TT to soviets. That only proves my point.
All listed vehicles will feel comfortable in the separate independent tree. Thank you very much.
I wasn’t bargaining anything, I’m using Gaijin logic also it doesn’t mean they’ll get an independent tree, just because you think they can or should, just like I think it should be apart of the Soviet tree in some way.
Question: Yes, and while some may disagree with proposal saying ussr tree is big already, USSR had a lot of design buerauos dedicated to tanks.
Political question and reason i should have stated to make it an independed one, and while i see there is a moral issue, that would be both denying soviet past of Ukraine and soviet designs behind Ukrainian tanks.
It’s another reason for Gaijin to just straight up not add Ukraine, after all Gaijin is sometimes considered Russian.
Yes.
And while poll might say so there sure were arguments in the topic that i adressed, i know poll says otherwise yet there are people arguing.
And no, Ukrainian TT would be interesting if added in any form (except the one with only few premiums instead of TT or ST)
I support Blastertitan’s idea as the best one here.
Sorry if i missed on something , dont have much time.
And once again you turning things other way around to fit into soviet narrative.
It’s Ukrainian designs affected so called soviet tank development from 30s to modern times.
T-34 was developed in Kharkiv and affected future tank developments until 60s.
Tank engine V-2, which is still used until this day with minor modifications even on T-90M was developed in Kharkiv Locomotive Factory in Ukraine.
T-64 that started the whole MBT tank class and gave birth to cheaper and simplified copy called T-72 (which again, in the essence, still reused till this day under glorified “T-90” name), was also developed in Kharkiv.
I’m doing research into Ukrainian aircraft, and i see a big problem for Ukraine if its going to be added to war thunder as standalone tree. In terms of War Thunder most Ukrainian operational aircraft are above br 11.0, the only confirmed one that is below is Su-25 at 10.0. What I want to know if Ukraine indeed used early MiG-21s and if Ukrainian trainer jets L-39C / M / M1 were ever eqipped with some kind of air-to-air missiles and if not, if it’s even possible to do so.
Ukraine (right after collapse of USSR) received some MiG-21/23/25 , Su-17(from non-mod to M3 versions), of course L-39`s. On conservation there was even Su-7, MiG-17/19 and some props, but idk what exactly was that props
I worked with this site in the past and it proven to be very acurate, when I stated doing research on ukrainian MiG-21s, on this site it was stated folowing: “The 302 MiG-21bis aircrafts inherited from the Soviet Union were not put into Ukrainian Air Force service.”
maybe look at this thsi way, gajin, example : gajin has 50K budget. for this 50K thez can either repair the game or add the new conntent. This depends on what the players want more. Is it now more understandable for you? even this game is just project to earn money, like every company part of the earned money is used for improvement of the product. thez will not spend money to develope new tree and + extra money to repair the game. Maybe now you understand how bussines works, it has nothing to do with online gaming, Every game is just a product, which has been developed to earn money. Single palyer games earn the money once, MMO games earn tho money continously.
I understand your point, but I don’t agree with it. If a developer has 50k and fixes the mechanics of armor penetration for this money. It will be just a working mechanic that everyone will forget about in 3 months. And if you make a new vehicle for 50k. By obtaining it, players can pay for premium days and gold. Not to mention premium vehicles. Then these 50k can be profitable…