I know what it is and that is not the primarily aiming sight, the point is they modeled the aiming scope wrong and it placed too far from the gunner in comparison to what the actual sight inside the type 90 looks like.
I’m still just hoping this thing can get a lower magnification zoom, gunner sights with an FOV of 8 is abysmal, you’re just stuck playing in third person to see anything at all.
Does anyone here have a picture of the autoloader? Specifically from the inside, from the videos I have seen the current WT implementation is wrong but another angle would be very nice.
There are the only ones I have on hand right now
I think it looks wrong because the cannon is too far from the autoloader.
Try bugreport and mostly you get a mod which label it as not a bug
That’s what I was working on! Got accepted already, found a couple new angles too.
Spoiler
5:00 - https://youtu.be/umCTvbjGulI?si=FpFcYfsIE_NNk0Ap
2:47 - https://youtu.be/aQ7dSM5458w?si=OiTYob7WDDEihl0j
3:27 - https://youtu.be/ZnrZHpylFXs?si=YKS3BXlauee5cyic
https://community.gaijin.net/issues/p/warthunder/i/jDUvqrUDM5iA
Impossible,now we wait minimum 4years.
Some pictures of the Type-90 showing its hydropneumatic suspension inclined all the way forward.
Clearly still lacking on the current version in the game…
Gotta find the specifications for how much depression the HPS adds. Not sure if multiple photos will be enough for GJ as proof.
i dont know if counting the amount of track links would be considered accurate with how their reporting system works but you could give that a shot
Hi, I have a question about the Type 90’s composite turret cheeks and mantlet. I don’t really know anything about the Type 90, but the visual model and the location of the welds (or whatever way it is attached) does not seem to correspond with the composite armour in X-Ray (assuming the 3D model is correct and those lines indicate where the armour is IRL).
To me it looks like the gun mantlet should be wider and deeper, the left cheek (on the image) should be much longer, and the right cheek (on the image) should be shifted slightly downwards.
So, is the armour correct in WT?
I’m sorry, but I only have answers to this question in Russian. You can search for the same ones on the old com forum