No, and anyone else who tells you otherwise is either extremely lucky (they were playing the tank) or unlucky (they shot the tank), every single time I shoot any T-Tank, T-80 or T-72 with any APDS/FS rounds it’s usually 1-shot 1-kill, on even a lot of NATO tanks.
This really should have been an all-or-nothing feature. Either everyone gets it or no one does.
Look at his autoloader; it’s out of ammo.
For one, the loader is empty, for two, their shot was above the loader, and three, the shot in general was bad.
There is a specific zone on the side where you shoot and can KO all three crew, but only the turret crew are required for a KO, and he shot the ‘thru-commander to engine’ 45° path.
So this was more along the lines of unlucky and skill issue.
type 10 maybe and ariete maybe
Good thing Gaijin doesn’t make the game much harder and annoying to play just because “that is how it is irl”.
Well, Abrams just received the T-series treatment, where there’s no more black holes in the middle of the hull where rounds just pass by and make your loader orange.
Had some situations like that and I took some time to see what happened in the server replay. Guess what, my shot was bad to begin with and I’ve shot through the empty side of the carousel and only got a single crew member + autoloader disabled.
yeah because gaijin refuse to buff the abrams accordingly to bug report
they didnt even adjust anything and they just nerf it again
do u even know what turret basket does ingame compare to irl?
but like why do i even care about u u dont even play abrams to the slightest to have any idea
Thats the BS i didn’t understand or buy from Smin. They shoukd have waited until there were more vehicles with modelled baskets. The Abrams and Leopards were just slapped with a nerf under a vague half-promise more woukd come. Consideiring the autoloaders looked baked into the T-series horizontal drives, knocking them out should also disable the drive.
Read my message more carefully next time.
I’ve played M1s and in my opinion the amount of moaning about it is astronomically high when compared to the actual capabilities of said tanks.
I have no idea what they’ve thought internally. Maybe they wanted to test out the system before committing fully.
Adding things for all nations at once isn’t something Gaijin does regularly, as that very well could increase the time between the updates by a lot.
We have created this 9.0 light tank for nation X but we can’t add it to the game if other nine nations don’t get the exact counterpart.
Damaged autoloader doesnt stop you from shooting back unlike turret ring
Damaged turret ring doesn’t stop you from reloading, unlike autoloader.
It goes both ways my dude.
So, turret rings should absorb spall then, just like auto loaders if were being fair.
This would help decrease the engine also getting hit so you know, we can have a chance to fire back.
a damaged turret ring also doesnt stop you from shooting back
As if the T72B3 T80BVM were empty in that area of the vehicle and simply ate all the shots there like Leopard and Abrams did, lol it seems like the crying hasn’t ended yet
YEAH IVE PLAY TREMENDOUSLY MORE THAN YOU(sry caplocks)
u played less than 200 games on abrams in total and not even those on 10.7/11.3
ur experiences are inconsequential compare to mine
it would stop you from aiming at the guy shooting you tho
and you’re incredbly screwed if you were facing towards to far to the sides or rear since it would be stuck aiming a bit elevated
Which isnt exactly worse than only being able to shoot once before having to repair