I don’t know how to make this nation more enjoyable. It just starting to suite playstyle as i progress and it just fun.
the tank is meh
but the CAS and the spaa? they slap
Trust me t14 would be probably much more frustrating to play due to almost non-existent Armor on the turret its turret was designed to Barely survive a 30mm sabot rounds so I’m pretty sure that artillery in game would be able to damage or straight up destroy the breach
Don’t underestimate the ability of gaijin to add vehicles as they want, especially “no analogs.”
it probably more fragile against arti because the roof armor overhead of the crew isnt thick at all
There is less you can pull off in T series, the spots that favor low profile tanks over NATO are very few and are usually hard to realize deadspace areas on the map that most people won’t even be able to recognize as being in cover, and you still have to deal with bad reverse in those spots.
Off the top of my head on poland C cap around the outskirts there is some deadspace areas that look like you are completely out in the open but actually invisible in a T series, whereas it wont work in a higher profile tank. And honestly the lower profile is completely cucked by having a giant dshka sticking up, thankfully most players are too ignorant to carry around HE.
I also don’t know why people say they are good brawlers, closer you are the easier it is to breach/lfp whatever weakspot, and the most important thing for brawling is reaction time, your gun handling kneecaps your reaction time in these tanks, your ability to reposition quicky to a threat rear/side aspect is kneecapped by your reverse/turning speed, I do not like brawling in these at all. If I want to play a good brawling tank i’ll just play a light tank like the 2s38 that can handle 1vX has great reaction times and the only way to push a light tank like that is to fly around the corner as fast as possible and pray you get your shot off before he disables your gun or hits your ammo.
IDK how many times I’ve been in a t series in an urban map, took a shot at some guy pushing me, then immedietely got pushed by someone peaking around a corner 3rd person behind me or to my side and slower reload coupled with not being able to move the gun around fast enough means im cooked. Sure if its fast enough it wont matter what MBT you are in but I’ve had plenty of times where I just need a little more turret rotation and I would have got a shot in.
I’d be fine with it being a sprut with 10 degrees of depression, I’d play the 2s25m at 12.0 if it didn’t have 5 degrees. I’m guessing its probably more mobile, and has a lower profile? As well as being immune to some auto canons, that’s def playable light tank at top tier.
Huge Ridiculous skill issues lol
what do you mean?
You play the tanks at medium to long range, and if you’re stuck in CQC you play behind the more mobile tanks.
BVM’s T-80B turret from BR 10.3 as well as lack of CITV do make it difficult for its intended role of medium range combat.
The playstyle of Soviet stuff is similar to that of Challenger 2, where you have to play more cautiously.
If you angle you get ammo racked.
I mean everything Russian in this game overperforms Compared to IRL counterparts. And someone posting saying Russia suffers is a complete Idiot lol You have Fake missiles on planes that never existed UFP on tanks that eat everything. Even though after testing on the T90M that occurred last year in the US M829A2 can 100% pen the UFP its wild and bias
That is the tricky part, you got to adapt whenever key ERA blocks gets hit and gone, such as the sideskirts or the ones on the turret.
As the idea suggests, playing around its passive advantages it’s hard at first because of how counterintuitive it may be, but most of the time, if played right enough, Soviet/Russian top tier is among the best to hold or even contest objectives, unlike NATO stuff (except the aforementioned leo 2A7-122 series). Combined with their already overkill CAS power, it’s one of the most rounded nations for the gamemodes top tier offers.
While it is a undeniable fact on penetration, gun handling and realoading, they still vastly outperform NATO vehicles in the protection department from 11.0. While they’re able to withstand both the best rounds in the game in their most prominent hull area, most of blufor hulls are incapable to resist 3BM42. And that’s a piece of asymetrical balance the game has already strengthened enough to tweak it now.
Is this just another NAFO twitter cope or do you have a source on this that isn’t just a report saying trust me bro?
And lets just say thats the case, the game is balanced around BR if the t90 is getting lolpenned at 12.0 its not gonna stay at 12.0, and then what its going to be crying about percieved undertiered russian tanks then when its 11.3 or whatever?
Also no one wants to play that 4km reverse tractor at 12.0 anyways, if anything gaijin is just throwing crappy russian stuff at higher tiers to fill out the tree and keep parity with other nations. Getting another t72 variant at 12.0? this patch that no one is going to want to play over the bvm.
Kh-38MT is not everything.
UFP on T-series tanks work 100% correctly LOS. They overperform if you shoot the plate flat-on which… is impossible to do cause it’s 68 degrees.
High Tier Russian tanks aren’t good. Anyone who says otherwise often sucks at the game and doesn’t have any high tier Russian tanks. They blame their inability to aim for weakspots found on 9.3 tanks on the Russian tanks being godlike. Their only advantage is armor profile, and unlike NATO tanks, cannot hide their weakspots (LFP, Driver’s Port) due to the lack of depression. This is compensated with even more flaws such as poor gun handling, worst-in-class reloads, horrendous reverse speeds, etc. The only reason someone plays Russia is for the CAS.
eh ive survive quite an amount compare to abrams when i get hit
When the patch hits and people realize CAS players don’t generally suck as much at 12.0+ as they do below there, and the new SPAA isn’t hitting anyone farther than 8km its going to be nothing but crying about the kh38 again.
And if these new radars are going to pick up s80 rockets as targets like the pantsir does zunis and people catch on to shooting a dumb rocket salvo to overwhelm these systems its not even going to be able to shoot down agms either.
Gunner optics?
Exactly points which doesn’t make it low skill floor.