I do get it. But if it was allowed to let you guys make pack purchases in Gaijin store then the whole transfers idea would not be needed in the first place.
But that’s not the limitation imposed by us like I explained many times. We will see if the policies on that will become less strict in the future.
Also not to mention that our accounts being in limbo effects other games we may want to play as well.
But hey, I guess Gaijin doesnt want my money right?
No it wasnt. And I never said it was completely Gaijin’s fault, it is shared with the console companies.
But what is your fault is automating the linking process, then shoving the service out the door before automating the “transfer” service.
Just like it was the click of a button on console to link my account, it should have been that simple to unlink them from the start.
Then can you do something about it since it’s your idea why did you implement it then in the first place you knew alot of people would migrate also if you didn’t do it in the first place I don’t think this forum would exist
Read up my good sir.
It is all here, gone over multiple times, and nothing has changed over the last 2 years.
The dev only shows up when they think they can make us look stupid.
I just want to clarify this part - binding the email in the game is simply not needed for the last 2 or 3 years ever since we made it possible to login via Xbox Live into PC client (and PSN, for that matter).
We can’t ‘stop the linking’ even if we wanted to - as soon as you launch one of our games from the console for the first time, your account is created automatically on our end.
Gaijin could change theirs.
The agreement was agreed to by action on both sides, and both sides could make changes.
You say you made it automatic, but you cant stop it?
They wont tell us specifics.
All he has said in the past is that the terms prevent him from disclosing the terms.
Which is pretty standard for intercorporate aggrements.
But given how Gaijin has their loot boxes setup, and how they run the market, my guess has been that is what is keeping things from being true crossplay.