So what time ? I am almost dying to wait.
We have already established that when we give Gaijin permission to modify our data it negates issues with law.
Also, all of our data should be staying within Gaijin. Privacy of information shouldn’t even be a concern here, unless Gaijin is trying to sell our data without us knowing.
Again, already been established that AI stuff isnt that bad. No one here who has suggested it, me included, has ever suggested that Gaijin just use the AI code straight as is.
It does however make a really good starting point which would drastically reduce the time needed to fix this issue. AI is a tool. Use it.
If you are so afraid of using new tools, try using your computer with punch cards.
Gaijin already has our data, who else needs it?
Also, this is a video game, not someone’s banking data, your concerns are easily remedied by retaining a back up of the original data for a month after transfer.
This is a simple copy/paste issue. Gaijin took the time to automate the linking process, they could have very easily took the time to automate the unlinking at the same time.
They choose not to, and here we are.
Instead of trying to helps us push for this issue to be solved, you are just clouding the problem with other problems, that arent an actual concern here.
And yet Gaijin needs to be criticized for this issue to be fixed. The company is responsible for fixing the problem, the problem cant fix itself.
The truth here is this problem would take 2 people less than a week to solve.
AI is a mixed subject, should it be used in schools? No, schools need that human connection, should it be used in the military? It would help save a lot more lives then just civilians
I don’t think that’s not how that works, there are still laws that need to be followed regardless.
It will go from Microsoft/Sony to Gaijin, it’s a transfer, there are 3 different companies involved. Not only that but then Sony/Microsoft will have to delete data (or securely store it for x amount of time) after transfer as well.
Even just lines can be bad, i assume you know how wrong ChatGPT can be on a regular basis, now imagine it doing that with code, or just slightly so that it works at first but breaks HARD down the line.
Edit:
To be clear, my main concern isn’t about accidental deletion, its about third party access in one way or another. Though corruption and deletion is a concern as well it is way easier to safeguard against.
End edit.
It’s GREAT as a way to get suggestions or clarifications, never to use to get like actual functioning things for larger projects. I use AI regularly for inspiration, mostly to get out of ruts or if i’m stuck and don’t know how to proceed, i never actually use the results it produces.
See above, answer no.2.
I don’t think you understand how vulnerable just someone’s login details can be and how many use the same password for everything (I personally still don’t understand how people are comfortable doing that today). I don’t think you understand what kind if data almost all online games might have on many users, in some cases this might even involve personal ID and real life names (Just read through section 2 of Gaijins privacy policy ). If you have purchased something it might also include payment information.
It’s not that they can’t, it’s that it isn’t as easy as you make it out to be.
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They are actual concerns, i just don’t think many realize to what extent they are.
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I have nothing against this being done and implemented, i would LOVE for console players to be able to transfer and judging by this thread Gaijin should really put in the time and effort to do it, there are simply to many users that want it for this to not be a net win for them long term. My ONLY issue is with users making out to be such an easy fix when in reality it isn’t, that doesn’t mean it isn’t worth the effort though.
Gaijin modifying our data without our permission would be bad, and against the law.
But again, we are giving our permission for this, so it negates that concern completely.
The transfer has already happened when we linked our accounts originally.
According to what the dev has posted before about this process, there is no involvement with the console companies in the unlinking process, and our console accounts remain active and become separate accounts again.
Again, now that the account is linked, the unlinking doesn’t involve the console companies at all. Everything about this process is handled internally with the data that Gaijin already has.
Again, as a starting point it could save time. You keep getting hung up on the possible bad things it could do, without fully realizing a person could fuck up just as bad.
The tool is only as good as the person usingit.
Not that it wouldn’t be easy for 2 people to make a copy paste program in a couple weeks on their own anyways.
This is just as much of a concern with a program written by a person as it is with AI.
And this was my point all along. Gaijin needs everything handed to them on a platter for anything meaningful to change.
Again, they dont.
This is another issue that doesnt just encompass Gaijin, or this transfer service.
Everyone knows it is stupid to use the same password for stuuf, yet everyone does it anyways. Which is, again, not a gaijin issue.
And also, again, since Gaijin is just modifying data they already have, there is no reason it should leak out as they arent involving anyone else.
This is literally that easy.
When you link your account, Gaijin copies your console information to a template of a PC account. This PC account is restricted but linked to the console one.
During the unlinking, your data is copied from the linked PC account to another empty template that doesnt have the link to console.
Gaijin then removes the data that is restricted by the console companies, removes the linked account from their PC servers, which finally allows you to log into an unlinked PC account.
The console account still exists as it was after it is unlinked (as technically the console account wasnt touched at all), progress/purchases just arent shared anymore.
The same Email is still used as well.
Even with that specific concern negated there are still data management laws that govern HOW that data is allowed to be handled regardless of permissions given, many laws cannot be contracted away.
I do not think this is the case, had it been then there would be no need to actually do anything during the transfer and just a button press of “activate as pc account”. But as the DEV’s have said the process is semi manual and takes time so this can’t be the case.
If that is the case i have missunderstood things and will need to amend some of my statements, could you link to that statement they made please? (for future reference for myself and ease of correction of previous posts).
This i agree with, though i think it would take a little longer than that as time would need to be spent testing it as well and making sure it runs safely and smoothly before even thinking about deploying it live.
I don’t think so, a person has much more control over that line of thinking in parallel with the process of creating the rest of the code for transfer. Though if AI is used solely for inspiration and not to write actual chunks of code i would agree.
Does it? That would be new information to me, is there anywhere that this is stated that you could give me the link to? (Again for future reference and ease of correcting previous posts).
same here :(
Why is it taking almost a year and a half to solve this? Are they even doing something?
From current knowledge, no.
Now that the new event plane is coming , console account players on PC will once more miss out on the opportunity to sell the plane on Gaijin marketplace , this has been happening for a while now and the players aren’t happy. We are here waiting for more than a year with the hope that the transfer opens soon. We have been playing for years and spent hundreds of dollars on the game. We cant access the marketplace nor can we buy any packs from the gaijin store although we ARE on PC. I once more request the developers to please pay attention to this matter and open the transferring process as soon as possible, we are your playerbase, your customers.
Laws are contracted away all of the time. The is no specific law that prevents Gaijin from modifying the data they already have, with our permission to do so.
This is exactly how it worked. The linking process was completely automated and done at the push of a button on console. I pressed the button, and after filling out the info required I was playing on pc less than 5 minuets later with absolutely no involvement from anyone at Gaijin.
Here he was talking about the unlinking process, and not what was done to link accounts in the first place.
It is all in this thread. If you arent willing the scroll up and read through it, why should I scroll back through it all just to provide convenient quotes for you?
A person could also be trying to steal data from the company.
This information is literally up above as well, and was in the instructions for requesting your account to be unlinked.
Ill give this one to you for free, but for the rest its all here for you to read through.
Edit.
I was a bit rude so here is another one for free since i found it easily
Upon further refection, I will admit this statement from the dev is abit weird @Necronomica.
If the account was made automatically, then why does the support instructions say to use a link button?
Yes, even though they can’t be in some cases, making the contracts that take away those laws; voided.
There might not be (i personally still think there is), but there might be laws detailing HOW they are allowed to do that and in what way, how often, etc, etc.
Because i have read through this thread and not seen what you speak of here, at least not to my Memory. I have also tried searching for it and not found anything, hence why i asked you, the person making the claim in the first place, to be kind and help me find it.
As could the AI.
Thank you, Good information to have, and in some of the points even acknowledge what i have stated and others refute them.
So there is one account that is progressed regardless on where the login occurs (console/PC), there still needs to be a “copy” made to an empty new account before the “old” account can be locked to console only and the new locked to PC only. Although it is indeed inhouse as you said and not between companies, i was mistaken in that regard.
Linking to an email is a separate thing from the game account thing. Even accounts created on PC using steam will have to link an Email adress to be able to use the forums for example.
( https://support.gaijin.net/hc/en-us/articles/209617049-Binding-a-Steam-account-to-your-e-mail-address )
And as i have said before, it isn’t as simple as “Copy + Paste” and there are indeed policies on what they can and cannot copy (and likely also HOW they do that copy):
The only things that cant be copied are the A26 exclusive bomber, premium time bought with packs, and GE on PS.
On Xbox the only thing not carried over is GE.
Simple stuff.
This is literally just copy paste.
How they copy is determined by the file structure, not law, and again that is up to Gaijin.
But given how Gaijin runs everything else, it would not surprise me at all if their internal files are so screwed up even they have difficulty using them.
Ill requote this
Ill point it out one last time, then Im just going to ignore these statements.
All the law thing is, is an excuse. Yet another excuse, in the long line of excuses as to why this issue still persists.
Nobody here yet, that has brung up laws preventing Gaijin from transferring accounts, has yet to provide evidence of such law.
I encourage you to read the GDPR law of the EU and what processes it controls for all companies operating within the EU.
That just confirms what i said in that quote? i’m confused on what you ment here.
That is not the reason for me bringing it up, my ONLY point with those statements is to show that it isn’t as easy as many make it out to be, it DOES NOT mean that Gaijin can’t do it and it does not mean that it isn’t worth it. All it is is showing that Simplicity isn’t a thing in cases of these kinds. The law i’m personally thinking of is GDPR (which is an absolute pain in the behind for many companies since it’s introduction, its 11 chapters containing 99 articles and ALL of them are in connection to how/why/when/where/what/how long/etc/etc personal data is allowed to be handled by a company), then you likely have others as well on top of that for countries outside the EU but i sadly have no specific examples on those, i admittedly just blindly assume that they exist.
Save data isnt our personal data.
Personal data would be more along the lines of our payment information, but that isnt stored with our game save data.
Also everything Ive just read about the GDPR say it has nothing to do with preventing a company from doing something with our data that we give them permission to.
“Organizations must comply with the GDPR’s requirements, which include implementing appropriate technical and organizational measures to ensure data security, obtaining valid consent for data processing, and appointing a data protection officer in certain cases.”
“The GDPR grants individuals various rights regarding their personal data, including the right to access, rectify, erase (right to be forgotten), restrict processing, and data portability.”
Those are just a couple snippets from google so far, but every site basically says the same thing. The GDPR is there to protect our data from being misused by companies.
Nothing about stopping the company from doing something with our data that we request of the company.
If this is true, then the gaijin account is already created and the email link does nothing.
They have to copy the ENTIRE account into a new empty one, all of it, not just the game save data.
Read section 2.1 and 2.2 of the Privacy Policy to know what kind of data they might have depending on account history.
Additionally:
Your accounts name and IP adress is for example part of “personal data”.
Perhaps not but, again, it details how. Additionally what is required surrounding it like documentation of: what was done, why it was done, explicit consent from user, how it was done, etc, as well as being able to prove that all those things adhere to the regulations.
Exactly, so there are details on how they can handle the data.
Chapter 4 of GDPR details a lot of this:
(https://gdpr-info.eu/)
Correct, so there aren’t two accounts that they then separate, they have to create the second account for the PC and copy over all the data from the console account, regardless of if the email is linked or not. if the email is linked however they also need to unlink it from the console account for that email to be able to be used on the second newly created PC account instead.
You still arent grasping the fact that we are requesting Gaijin to do something with our data.
All throughout your links is laws that would prevent a company from doing something with our data, against our wishes.
But, that is NOT the case here.
If any of these laws wouldve actually prevented Gaijin from doing transfers, it would have prevented them from doing any of the transfers they have already done.
If any of these laws would have prevented Gaijin from using automated programs to manipulate our data, then even the original account creation would have been prevented.
Here the dev is admitting that Gaijin is using our data to create an account without us knowing.
Surely, If the isnt against the law, then creating a copy of our account at our request also isnt.
Again, all this argument does is smoke screen the fact that Gaijin doesnt care to fix what is a them issue to fix.
And you still don’t seem to grasp that i’m saying “HOW” (so not yes/no but rather in what way things need to be done) and all the surrounding factors that makes it slower and harder to do.
Not my argument.