Tracking/aiming axis control

I have recently attempted to make the move from Xbox to PC regarding War Thunder. However, in doing so I have come across an unexpected issue: the tracking/aiming axis function is not available on PC, even if you are using controller.
This has been a problem for me - and many others, as it turns out - who have become accustomed to using controller on the console version, or just don’t enjoy M&K, and attempt to move to the PC version on controller. The lack of tracking makes using controller on PC feel clunky and disadvantaged to the point of no longer being viable or enjoyable to play, and causes PC players to complain about console having a “competitive advantage”, as I have discovered as I was combing the internet for a solution to the problem.
I, for example, have just given up on the PC version due to being unable to find controls that give me the feel in the game that I enjoy, and I know that I am not alone.
I understand that this is in an attempt to balance M&K PC, and controller only console players, but it can also be seen to disadvantage anyone who prefers the feel of a controller if they play on PC. Additionally, having played on M&K when I first started War Thunder prior to moving to Xbox, I can say that the main advantages the tracking gives on console is the ability to snap to and track erratically moving targets quickly, which M&K can do manually anyway. This gives traction to the idea that the addition of aim tracking to PC would not give M&K an unfair advantage over console players.
Therefore, I would like to ask if this feature could be recommended to the developers to be added equally on all platforms. This would allow players like myself to move more freely between console and PC, and PC players to feel they are on a level playing field with console.

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I totally Agree, I play exclusively on controller both air rb and sim. On pc I have been only able to play sim battles because of the lack of this feature. tbh I didn’t even know that xbox players have different lobbies? and if they don’t… why the lack of the feature for controller players on pc…

Admins please push this to the Dev’s
Dev’s please address this issue

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Welcome to the forum DAGR, and thank you for supporting my post.
I know it is a niche issue for people transferring between console and PC, but that doesn’t mean it isn’t a significant barrier to enjoying the game for those that do experience it. That and the PC only players who find out about it complain that it gives console a competitive advantage.

I to am looking at PC as a sim only platform at the moment, which is a bit of a shame considering how well my laptop can run the game.
I think the lobbies are the same (at least with cross play enabled), I think Gaijin was just worried about M&K having a huge advantage over controller, which I personally don’t feel like that was the case.
Yes, the jerky movements can make hitting them a little annoying, but I never really feel that someone has beaten me because they were on M&K. Usually, I feel it’s more down to poor balance of the vehicles than anything else (that or I screwed up).