Tornado F.3 Wrong Engine Power?

So I did some honestly very basic research on the Tornado F.3 and noticed that the engine power seems to be a little low compared to what I could find online about it. In game its Dry Thrust is listed as 3760kgf and with Afterburner at 7200kgf.
shot 2026.01.17 21.22.05

When in real life it should be 4129.8kgf Dry Thrust and 7443kgf with Afterburner. If anyone has more detailed research about it would be interesting to see, just something I noticed, and its borked flight model. If it got its true engine power and fixed flight model it could easily sit at 12.3 again and be pretty comfortable ngl.

That’s the case for basically all planes in the game due to something called channel loss. All data you find online for jet engines is the power they produce in a test bench while being static, it doesn’t account for the loss in air supply due to the intakes restricting airflow to the engine. I think most planes in the game have a loss of about 5-15% depending on the plane but there are some outliers.

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I had completely forgotten that Channel Loss existed lol
Would explain that bit. So I guess its just an issue of the flight model needing to be reworked then.

Some of that is probably already reported, i think @Morvran might know more perhaps? I’ve seen him comment on the Tornado quite a bit before.

The Tonka has way too much drag and the FM is a total bodge job, but theyve stated they refuse to fix it. But I think the thrust figures are about right.

It could also get combat thrust but that is only modeled on the Mig21bis

Main buffs now for the F3 are:

  • BOL overhaul
  • Phimat pods
  • combat thrust
  • TRDs
  • dechirped 9Ls
  • EW

And misc buffs like:

  • Hindenburg tanks
  • Skyflash ST LSZs

Late could also get:

  • properly modeled 9Ms or ASRAAMs
  • Aim120C5s
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