Top tier still terribly unbalanced

What, alvis getting saucy again in the comments?

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Nahhh, when have you seen something like that from Wisla?

Just me stating basic facts like CAS is OP, DIRCM on helicopters have been part of War Thunder since 2023, the best MBT rounds are DM53 and M829A2, SACLOS SPAA deals with helicopters that lack F&F missiles.
You know, cold takes everyone should agree with.

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The DIRCM on the mi28nm and ka52 acts like a far stronger IRCM that covers the entire helicopter compared to on most other helicopters on which it covers the sides and/or rear of the helicopter

And yeah all that changed this update is that the overtuned IRCM that is DIRCM can now also block IR atgms

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Unfortunately you’re suffering from Meta gaming, while there a lot of other best nations to play with best vehicles overall, this is what I call overwhelming gaming, personally I don’t like it but when higher tiers became more and more competitive instead of casual gameplay compared to lower tiers, I won’t blame.

USSR do have the longest range anti-air vehicle in-game in the LiveServer this I can’t deny but doesn’t means other countries is bad in any sort, War Thunder follows, at least on paper, realistic values, just because X nation have one thing doesn’t mean Y nation can have a good counterpart to it unless this same asset is artificially nerfed.

Kh-38MT isn’t the longest range air-to-ground weapons in-game, you should reserve this title to france, the AGM-130A-12 do have the longest range if I’m not wrong, I have to correct myself with this regard, I thought the AASM HAMMER (SBU-64) had the longest range.

But to correct you, the War Thunder publisher is Pixel Storm in CEI regions (including Russia), Gaijin Entertainment is the publisher world-wide, based on Hungary, so they have nothing to do with Russian laws, if they did, it was regarding nazism symbols used during the World War Two and today’s time, there’s no such requirement to show that Russian weapons should be stronger that others, is just up to developer’s choice.

What’s the point on throwing such strong statements if you’re not sure in the first place? The launch range in game has no practical use nor weight if you don’t have the necessary tech to achieve the launch like the optics themselves.

But let’s dive into the Kh-38MTs properties:

  • Fastest AGM in game.
  • Able to overpressure armored vehicles without direct hits.
  • Will get GNSS, while also having IOG if you’re locking through IR.

I still want to know how SBU-64 and AGM-130s are better than x-38s, when both SBU-64 and AGM-130s are:

  • Slower and arguably platform-dependent to get the kinematic profile to reach its target.
  • Unable to overpressure armored vehicles without direct hits.
  • (In AGM-30s case) only capable to lock through IR, no IOG nor GNSS.
  • Sided with optics incapable of locking through the given range.
  • (In AGM-30s case) Extremely limited in quantity compared to the X-38, 2 on every available platform, while having 6 38MTs on Su-30/34 and 4 38MTs on Su-25.

Come on man. What’s the point of mains attempting to gaslight with literally the strongest AGM missile in the game when the facts are literally visible to anyone with a brain cell and an available eye.

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I will not critique your post

I am doing the same - i also blame everything around when i have bad games.

Ok, so you claim that kh38 is the strongest AGM on 13.0 BR

What AGM is best on 11.7 BR?

What AGM is best on 10.3 BR?

What AGM is best on 9.7 BR?

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The answer to both in quantity is obvious, Mavericks. Does that make it fair? Nope, and never said so myself at those BRs (both brs get heavily uptiered btw).
But don’t pretend that Russia doesn’t have its own cards to play at those BRs. S-25Os follow the same principle of getting frags while not achieving direct hits, and it’s a rocket not an AGM, also Kh-25 exists there.

That’s quite specific and i’m not touching early AGMs with a stick as it is heavily misleading.

SBU-64 has GNSS and IOG, as well as being a 500 pound bomb with a rocket motor and guidance system.
Your post is entirely correct about AGM-130 from my understanding.

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Thats also maverick

So, yeah, fire and forget mavericks since 9.7 BR are all cool and good

kh38 on 13.0 bad.

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Does the maverick out-speed and out-range it’s competitors to such a degree that the KH-38 does?

Does the maverick operate in an environment where it’s opponents spaa is unable to deal effectively with the firing aircraft?

This is not the gotcha you think it is.

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I don’t understand your point of view: I correct myself from a mistake that I’ve made during months and you still repeat the same thing, pointing the same mistake that I did myself corrected? I’m really confused in this regard.

Regarding the rest of your reply: Yes the Kh-38MT is the fastest in-game far from what I know 2.2 Mach which will be limited to 1.5 Mach and only the Kh-38ML (laser guided variation) will recieve GNSS far from what I know, I didn’t get into the DevServer. Anything over 100 kilograms of TNT do overpressure without direct hits, even the AASM HAMMER (SBU-64) and AGM-130A-12 which despite limited to two only, can count even more explosive equivalent to six Kh-38MT which you’re incorrect stating only Kh-38MT overpressure compared to others.

If I’m not wrong, I’m not in-game at the moment, only the AASM HAMMER (SBU-64) needs a targetting pod to be able to lock-on targets, I may be incorrect and this is only applied to free fall guided bombs such like Paveways’ which the Rafale C F3 do have, AGM-130A-12 doesn’t need a targetting pod as any other air-to-ground missile the F-15E Strike Eagle has.

And to conclude, gaslight what? Far from what I know ground vehicles can’t simply deflect a missile coming from above, all of three weapons previously mentioned are deadly to any ground vehicle, and this is my issue when I’m discussing, the only problem is the Kh-38MT, everything else is easy to evade like waking up in the morning.

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So called 40 Km agm but everyone else uses it the same way they use mavericks in order to show themselves up in killfeed. Coping about pantsir meanwhile you just naked eye spotting its red tracer from the moment its fired away. Some of you just need to quit playing top tier if you can’t even hit the deck without getting shot by pantsir

AGM-65 at most battle rating is its own competition when other planes are equipping it, there’s no other lower tier IR or TV, the Kh-25ML, Kh-29TE for example usually is limited to, respectively, four and two missiles only, when usually AGM-65 can be equipped starting by two to six ordnances per planes.

Those mavericks that CANT be launched outside of range of most current AA systems in the game?

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That’s not what I asked.

you literally

Yes. Because the competitors are SPAA, not other missiles.
After all it’s in the name: Air-to-Ground Missile. Not air to air, thus other missiles aren’t its competitors.

100% except AGM-65Bs on Ayit and sort of Viggen, where it’s balanced.

Dev server SPAA is not currently in-game.

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You know dammed well what I meant, so don’t start playing word games. I said opponents, not competitors

Edit - I did not in fact say opponents, lol. My bad. The point still stands thougn.