Tiger series overmobility

In short, almost the entire Tiger series has ahistorical engine overperformance. This issue affects everything from the Tiger E through to the TT and Premium Tiger IIs.

  1. Tiger H1 has the correct engine output and top speed because it has an ungoverned HL210 engine producing 650 ps @ 3000 rpm, leading to a top speed of 45 km/h.

  2. Tiger E has incorrect engine output (700 ps @ 3000 rpm) and top speed (45 km/h), in late 1943 the new HL230 engine was fitted with a speed governor limiting the output to 600 ps @ 2500 rpm and a top speed of 38 km/h.
    Report - Tiger E should be governed to 2500 RPM

  3. All Tiger IIs equipped with the HL230 have the incorrect engine output (700 ps @ 3000 rpm) and top speed (42 km/h). They should also be equipped with the speed governor, limiting output to 600 ps @ 2500 rpm and top speed to 34 km/h as stated in the Tiger II driver’s handbook.
    Report - Tiger IIs should have governed engine

  4. Tiger II (H) Sla.16 has incorrect engine output (750 ps @ 2000 rpm) because it uses the crankshaft figures from the engine. In reality the output shaft figures should be used as they are for the Chieftain series, leading to output of 680 ps @ 3000 rpm. The top speed of 42 km/h is likely close to correct due to the higher output shaft rpm, though my fag packet maths does result in 40.8 km/h.
    Report - Tiger II (H) Sla.16 engine power & rpm incorrect

The HL230 engine governor reports in particular are now three years old and have not been actioned, meaning that the Tiger series has retained an inaccurate mobility advantage comparable to many medium tanks in their respective BRs.

Will “Leviathans” be the update to depict these leviathans accurately?

[Would you like to see this in-game?]
  • Yes
  • No
0 voters
13 Likes

Neat. Not sure they need a nerf, but neat.

1 Like

Not a nerf if it’s historical, it’s down to balance factors after that.

3 Likes

It’s both. A decrease in horsepower is a nerf to mobility, even if it’s historical.

Not against it, but a nerf to the vehicle needs to reflect its balancing within the game. That’s all.

3 Likes

it already fights 6.7s every match its fine way it is

1 Like

Is this enough?

image

image

4 Likes

I’m not at all against a revision of balance factors and possible BR reduction for the tanks, they should be a threat even to experienced players.

Tiger E back to 5.7? Tiger IIs at 6.3?

1 Like

As it stands, while the Tiger 2 series isn’t the worst tank series of its BR, it’s not the best either. Competitors such as the T26E5 are significantly better armored and retain superior mobility.

I’m not entirely sure what kind of balance changes would resolve this issue, but I’d hate to see another IS-2 or Jumbo 76 situation occur which renders the vehicle unplayable compared to its competitors.

1 Like

honestly nah
Tigers isnt very jolly good, their speed helps them quite alot, nerfing them to T34 ish speed would make them less effective

2 Likes

its not historical if they ever drove around with an ungoverned engine. Unless gaijin specifies the date of the tank somehow.

Especially because there are german sources for 45km/h, 700ps and 3000rpm on tigers

5 Likes

jumbo would need to go down then
theres no way it should face Tiger II, or Tiger II(H) atleast

Jumbo already faces Tiger IIs in uptier and a mobility nerf would mean they’d become easier to counter. This doesn’t justify a BR decrease for Jumbo at all.

The M4A2 (76) W, T1E1, and M36 at 5.3 are where you should be concerned for a potential Tiger II BR decrease, though BR decompression around 6.7-7.7 would probably be a better solution.

the whole ground BR should get decompression anyways
if anything decompression would mean that the Tigers would face equally/better armed opponents that can pen/disable it
Mobility nerf would be quite substaintial

Also i think for most tanks ingame are based on perfect condition stats so they dont need governed speed to be stable, afaik governed speed on those things are mainly for engine to not catch on fire or for the transmission to not kaput, which in WT isnt a problem so no need to governed

The Tiger E depicted in game is a late model, and the Tiger driver’s handbook dated May 1944 confirms 600 ps @ 2500 rpm.

image
image

Governed engine speeds are used in game, this is policy item and has already been applied to the Panther series.

For the Tiger E the mobility nerf would mostly impact just the high end and top speed, as it roughly represents a 14% reduction in engine power in return for 17% earlier power delivery. I actually expect more responsive/faster low and mid-range acceleration.

well then

now you just need to prove this applies to the tiger e ingame right? Because the new Laufrollen were issued starting in february 1944…

And the Zimmerit application started in late 1943, and the governors were fitted in late 1943…

There are people out there who know far more than me about this vehicle, but it does appear to be a 1944 example. Whether that means it’s a 1944-built vehicle is different, but by this point the engine governor should have been fitted.

Or give ground vehichles a motor overheat mechanic just like the planes, and give us the engine govermor as a researchable modification.
This way if somone want to use they mobility on full extent they can do it, but they can’t abuse it too much. And If you don’t want to micro-manage your engine in the battle, you can just install the modification.
Maybe it could even catch fire, so the punishment wouldn’t be just a 30 sec repair, but using up one of your FPE as well.

2 Likes

7.0s, actually. Tiger E is forced to face 7.0s. xD.

I would gladly take this engine nerf… IF it went back to 5.7 where it belongs along with the rest of the Tigers. Since apparently the extra HP it currently has is what warrants it to face 7.0s.

2 Likes