Tickets bug?

Idk if this is the right spot for this but the enemys tickets shouldve moved with the amount of kills my team had right? We had like 13 more kills than the enemy team

Correct me if I am wrong I have not played arcade since like 8 years ago. But don’t tickets in ground strike only go down for ground target kills? And your team has not killed a single one of those.

Edit:
Yes each ground target seems to be 100 tickets since you lost 1100 and the enemy has 11 ground target kills.

I think Player deaths are suposed to bleed a small amount too, the other games ive played since then have, so mabey it just wasnt working for both sides then

It’s Ground Strike mission.
You reduce enemy tickets by killing ground targets. Your team destroyed 0 ground targets.

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Then how come every other ground strike ive done player deaths reduce tickets too just not as much as ground targets, stg everytime theres a issue yall just pull some excuse

Any example?
I do not play arcade too often, so I cannot check my own battles, sorry.

I just have 1 sc of another match where we bombed bases too, but im thinking now i might be wrong and it was actually the bases that were taking the tickets and i just thought the deaths were taking most of the tickets and never noticed until i played a match without bases to bomb, depending if 2.9t of bombing takes 2300 tickets or not, if this sc doesnt help ill just play some more matches and if the deaths take tickets ill sc it, thanks for trying to help

This was 3.0br

Tickets are lost only for complete bases destroyed - not tonnage dropped - so if you spread your bombs around several bases and kill none of them there is no ticket loss.

It is also a single ticket loss -but a lot more than a single ground unit, and each base gets announced too.