Three questions about CDK(mission editor)

The first question is, how to make AI helicopters fight like AI fighter jets (attack planes)? I set the attack target and movement route of the AI helicopter, but they flew around like flies after takeoff and crashed:(

The second question is, how can I make my tank reach a certain area (such as capturing an area) and immediately generate other vehicles in the surrounding area

Last one is.No matter which side obtains all the scores, it will show as a failure, which is a very strange problem, and currently I don’t have a good solution

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  1. Helis are not properly adjusted yet and cannot fly at all at the moment.

  2. I would recommend this.
    a) create units you want to appear and hide them using “UnitPutToSleep” action
    b) create trigger that makes them appear (“UnitWakeUp” action) when unit is in the desired area

  3. There is an action that can reduce or add scores. Forgot its name. Will write it later.

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