They created the opposite problem with bombers

They really went way too far with this update.

Bombers have become impossible to destroy. While I agreed that they used to be far too fragile, the situation is now the exact opposite—we’ve just swapped one problem for another. They need to roll this back and find a compromise.

It’s not right to pump 400 rounds of 20mm or even 10 rounds of 45mm into a B-17 or PB4Y only to score a few hits or start a fire that goes out two minutes later, whereas a single burst from that same bomber’s machine gun instantly sets you on fire or snaps your wing off. Either they revert the changes, or they buff fighter aircraft too, because bombers have clearly become a massive pain to deal with.

They went too far; you can’t even shoot them down when attacking in a group, and they just camp until the match ends—it’s unbearable. Alternatively, they could nerf their armament, make their gunners much less accurate, and increase fighter durability. The problem is the lack of nuance; they swung from one extreme to the other.

While that extreme might not be so bad in Simulator mode—given the flight times and distances involved—it’s unmanageable in Realistic Battles, and a solution needs to be found.

I should clarify that I am very much in favor of this bomber buff; the problem is simply that they went way too far and created the opposite issue, without actually making the attackers any more resilient… or perhaps they simply made them far too tough overall.

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They need to stay like this in naval.

L2p ? Is it so hard to get to a higher altitude and just nibble at them over and over again instead of just sitting back on their tail?After all, they are almost realistic (they are more durable in real life) Finally, they can be played normally, and not in short bursts with 50 cal. Does it hurt so much that they are no longer an easy farm to earn money? It would be enough to make it so that destroying a bomber has 2/2.5 more experience and money

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source? USAF also agreed with the germans in their own assessments that 4-5 rounds of 30mm would take out a 4-engine bomber

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yet, that assesment is only true if you’re hitting the SAME area of the aircraft and basically the wing.

most people and videos i see to date, complainning after bombers, shows a spam of 1200 rounds of .50’s or 200 rounds of 20mm, but actual hit rates are below 5%,…

planes are controlled by mouse (outside of Simulator battles), which ensure a better targeting than IRL.
and yet, players hits less bullets than IRL pilots, but proceed to complains,…

if players knew what they were doing, current bombers Damage Model wouldn’t be a problem.

you can do that right now and nothing much happens

I watched a B-24 eat several 30mm HEF shells straight to the cockpit and they all did nothing of any note

I’ve had a P-61 unload 20mm HE at my unprotected rear gunner and nothing happened

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But seriously, man, now all you have to do is shoot the engines and destroy them and you fly away as fast as if nothing had happened, so for me it’s perfect now that you can just kill them with a shot at the pilot or Using AP missiles will eliminate the crew and that’s it, you don’t even have to destroy it, only what I would increase the caliber of anti-aircraft guns on enemy airfields and increase their accuracy depending on The closer the distance, the greater the accuracy. Make literally 5 zones so that there is no suddenness. You land at the airport and the cannons do nothing to you because in real life they destroyed bombers quite easily. Literally 5 zones, the first one for people who overreacted and flew into the airport zone so they can withdraw, the next one is a bit more aggressive, the third one you start to feel like you’re going to get hit, the fourth one is They should literally shoot you and five 95% accuracy like that pop and you’re gone

lol

this was flyable and I could have landed it if i wasn’t on one of the very rare maps that only has carriers for our side

The bomber model is pretty accurate, people seem to just focus on the wrong problem. Fighters and interceptors should have gotten similar improvements as structural damage was the most rare way to get shot down for all aircraft.

I just use rockets. js disable the gunners with your main gun, get close and then rocket them

I landed a B29 with 2 engines on fire and 1 engine dead. I only had 1 engine