The US Aviation Tree needs new missiles

and efv

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In that game?

In what game? In WT, yeah, they’re the best.

So what am I supposed to study?

Missiles - Meteors - best missiles in WT?

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we are talking about air rb yea?

They’re saying that the Meteor missile is not even in the game yet so how can it be the best missile in the game?

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Ah, shit, my bad Micas, not Materos.

Good morning)

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so your answers to me and previous guy are basically : “you can spread your argument related to my bullshit in a new thread”
Don’t you mind then, that i bring moderation over this thread?
because i’m not authorized by Guidelines, to create a thread based on yours, and even more ANSWERING to yours!

now considering the DATA of AGM-65D you’ve given, those actually proves the point of @hora11 :
you’ve expressed your problem to hit anything from farther than 10km, with AGM-65’s, which is mostly
the result of lower altitude launch

all the data you’ve shown proves/point at that problem, and every of those data could be done within game to proves accuracy of the AGM-65D

By the way, your data is incomplete, as we don’t have intial speed of launch (speed from aircraft), neither do we have the firing platform (F/A18A ; A-10A - we don’t know that from your 2 screenshots,…), and avionics used (TGP?)

so to study Data, we need data to be complete, and not take a bit of information and think about it as the “Sacred-Saint Truth”

I never said anything about Mavericks being bad.

oh then my bad, i read it in reverse,… and it’s thread author that have problems with AGM-65’s

but still AGM-65D in-games reaches the 23km without problems

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JAGMS your superhornet

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I tried launching them from an F-15E at 5 km at Mach 1.4, and they don’t fly further than 19 km. In real life, they cover twice that distance—that is, 40 km from 2 km. In the game, you won’t be able to catch them even at 15 km from that altitude.

Per the navy it’s 17 Nautical miles ~31KM

The question is, IS THIS POSIBLE in game?
What parameters are required for this.

https://www.navy.mil/Resources/Fact-Files/Display-FactFiles/Article/2168374/agm-65-maverick-guided-missile/

Side note, does the explosive mass of the reactive armor have enough force to counteract the force of a near mach 150-300lb warhead (not explosive mass) projectile?

I wish it could take 36. It is currently artificially limited to 20, and to take all 28 would use up the wing stations

you still don’t show anything than that table,…

there is many different ways that the numbers can be evaluated,…
WSEP doesn’t necessarly fire AGM in Flight level conditions,…

also,… it depends on Battery life,… we currently don’t know if your AGM-65D document refers to the earliest variant, or the sub-variant AGM-65D-2 (of which we don’t have much information either)

oh yeah,… somehow i miss calculated,… it’s 20 GBU-39 - but still points on the numbers it can take + APKWS/AGM-65

That’s true but you can only effectively target 6 moving targets right now. If there were GBU-53’s that number could be 28 or 26 depending on whether or not they limit the count again, which would give the STRIKE eagle, as a strike aircraft, it’s well deserved a2g advantage

that’s at 11.7 lol you know 3 full BR ranges below toptier