The Su-34 as of now has 6 KH-38ML missiles that have very decent range. usually all that the Su-34 has to do is spawn in, and spam all his missiles from 12km from the battle. Usually they get granted at least three kills. I think that everyone, including the CAS spammer, would benefit from reducing the missile count/increasing the SP needed for that many overpowered missiles.
kinda this yesterday one killed 4 of my teammates in the span of about 5 seconds with the KH-38MT
However he procedded to get hunted down and smacked by 3 different planes after he rearmed
I was told only Brimstones would have this problem! Hmmm
No, people were saying Brimstones would be even better, which they would be. That doesn’t mean the SU-34 isn’t also very strong.
A-10 early should be nerfed AGM65 in 10.3 is very imbalance
ayit 9.7
that too, i dont think soviet ever sees non terrible agm until 11.3
AGM62 on A4s as well.
I always say that they need itemized sp costs per weapon. Make each weapon cost sp. The more they carry, the more sp they need.
Ground rb is air rb but with player tanks instead of AI at this point
At least the vehicle is user-friendly. But I agree with the increase of spawn points with such weapons if any other plane with similar weapons that doesn’t need the user interference also have this change.
Note A-10A Early. It’s blatantly accessible CAS with good TV guided ordnances, and no one’s talk about it in a specific topic, always tend to complain about something they don’t own because can’t see others having good time.