The State of Bomber Models & Cockpits in War Thunder — A Long Overdue Discussion

With the B-52H and Tu-95M just dropping as permanent tech tree additions through the Nuclear Thunder event, this feels like the best time in years to have this conversation. And honestly, Nuclear Thunder itself deserves recognition — the escalation system, the strategic bombing gameplay, the anti-radiation missiles shaking up the meta. It’s one of the best events Gaijin has put out in a long time. Credit where it’s due.

But it’s also put a massive spotlight on a problem that’s been sitting unaddressed since the game’s open beta in 2012. Bomber cockpits and models are unfinished. Have been for over a decade. And with two of the most iconic strategic bombers ever built now permanently in the game, it’s harder than ever to ignore.

Some of these aircraft have been in the game since day one and still don’t have a properly modeled interior. New players get pulled in by ads showing ultra-detailed fighter cockpits, jump into a bomber, and find a hollow black box that hasn’t been meaningfully touched since 2014. For a game that markets itself on realism, that’s a hard thing to defend. Simulator Battles exist precisely because a huge part of this playerbase wants genuine immersion — and a placeholder cockpit kills that completely. You can’t claim to be a realistic game and ask players to fly the most iconic Cold War strategic bombers from what amounts to an empty shell.

The B-52H and Tu-95M

These are the two most high-profile examples right now. Brand new additions, centerpiece of a massive event, and still no finished cockpits. The B-52H alone is one of the most documented aircraft in aviation history — reference material is everywhere. The Tu-95M is the same story. There’s no shortage of photos, manuals, or museum examples to work from. The issue has never been access to references. It’s just never been made a priority.

The rest of the bomber tree isn’t doing much better

The problem runs a lot deeper than just these two. A bunch of bombers across multiple nations have been left behind:

B-17 Flying Fortress & B-29 Superfortress — This one is particularly frustrating because Gaijin actually went back and reworked the B-17’s external model — it looks genuinely great now. But the cockpit was left completely untouched. So you have a beautifully detailed aircraft on the outside and the same hollow placeholder interior it’s had since 2012 on the inside. That’s the definition of a half-finished job. The B-29 is in the same boat. Both are among the most documented and photographed aircraft in history. There’s no excuse for the interiors to still look like this.

Lancaster & Halifax — The backbone of the British bomber tree. The Lancaster is one of the most celebrated aircraft of WWII and one of the most documented. It deserves far better than a generic interior.

Do 217 variants — The whole family shares similar enough cockpit layouts that one properly modeled interior could carry across all variants with minimal extra work. The fact that it still hasn’t happened is genuinely baffling.

Mosquito B Mk 16 — This one stings the most because it’s a recent addition and it still launched with a cockpit the community immediately called unacceptable. This isn’t just a legacy problem left over from the early days — it’s actively still happening.

He 111 variants — Some variants received cockpit work, others didn’t, leaving the family in a strange half-finished state that feels inconsistent.

Why this matters

War Thunder’s entire identity is built around realism and authenticity. That’s what separates it from other games in the genre. Simulator Battles, realistic flight models, detailed damage modeling — all of it exists because the playerbase genuinely cares about how accurate and immersive the experience is. Bomber cockpits are not a minor cosmetic issue. They are a core part of that experience, especially for sim players who spend entire matches inside the cockpit view. A hollow placeholder doesn’t just look bad — it actively undermines everything the game stands for.

The B-52H and Tu-95M are meant to feel like a big deal. Nuclear Thunder built an entire event around the weight and significance of these aircraft. They should look like a big deal from the inside too.

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The Event is great, and i can see devs want to do some major changes to air rb.

we appreciate, i just want to show the importance of the bomber cockpits/models being reworked.

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do all bombers need cockpits, yeah
but I believe premium bombers should take priority, followed by events and then TT.

I say it so players that actually paid for said bombers actually recieve a complete product.

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Agreed. Bombers have unique cockpit designs compared to typical fighters and I find it surprising that they’ve barely been touched.

I hope we eventually get gamemodes focused on strategic bombing, or modes that reward teamwork. Either would help encourage more bomber usage, especially if the main reason for not modeling their cockpits is the concern that there is low player engagement or desire to use them.

I’m simply tired of the lone-wolf playstyle that currently dominates air battles at every rank and I wish we see more of what we’re seeing with Nuclear Thunder.

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not tech tree? event.

TBF not defending gaijin or anything but that type of shit dont just happen over night

@TIGER_TANK_1 in disgiuse?

no do oldest to newest its not rocket surgery

image

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It’s obvious gaijin is making “gradual” (practically non-existent) steps towards bomber cockpits, let’s give players that paid for a bomber an actual complete, fully modeled aircraft.
DB-LK is an example, it is fully completely modeled, so you don’t spend money on a half-baked aircraft.

I WANT COCKPITS FOR ALL BOMBERS, but you can’t make them all at once.
B-24 (PB4Y not included) and B-25 family recieved cockpits, reasonable step would be B-17 family, since they have a premium japanese variant, maybe B-10 can follow later.
There aren’t that many premium bombers so it won’t be an eternity waitin for your TT bombers to start to recieve a cockpits.

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It is a permanent addition since we will be able to keep it.

And most ppl are grinding for them.

He 111, B25s, B24, etc all have cockpits.
You have to remember, cockpits cost as much to make as the plane itself, and is used in simulator primarily.
And that cost is for cockpits that have excellent source material.
For cockpits without good source material, the expense and time increases.

Bomber cockpits will come as they have more money to burn, but it’ll take time.

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Agreed, but we should try convincing them to step up the progress.

They have an amazing game, but we can always improve.

This is a very important core part of the game, realistic cockpits.

I see war Thunder in the future having air battles that would have a layout kinda like dcs, with objectives and places to bomb.

Strategic objectives like desteoying early warning radar aircraft and carpet bombing factories.

Bombers are an important part of warfare.

And this would pave the way to things like the B1 lancer and Tu-160.

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Yes, but nowadays source material for bomber cockpits is very easy to find.

This is the digital age, you find photos of those things very easily.

Specially aircraft made after ww2.

Tu-160 and B-1 are years late, they’re already strong in the current air meta, but aren’t added yet.

B-1 being 10.0 - 10.7 in air RB, with Tu-160 being 10.3 - 11.0.

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Yes, but the way is being paved.

I believe the devs also want an air rb rework and bomber rework.

Modern ish bombers will be added most likely in the following year’s.

That’s why I said what I said, they need to see profits in a short span of time.
B-25/ PBJ cockpits were used like a chew toy for content creators to chew and drop a little segment in their videos. It didn’t make too much noise so they stepped it down and on the next “wave” it included the B-24 but not the PB4Y, I feel like they are slowin down and not takin it as a priority.

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Yes, i believe they should focus on the “main” bombers to get it going.

Like the b17.

Most famous ww2 bomber.

And ofc the new b52h and tu-95m