The SAMP/T 'Mamba' - History, Design, Performance & Discussion

The thread topic has been updated to include a list of bug reports and their current status for SAMP/T and its affiliated systems.

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Wouldn’t the 60gs be after the initial booster ran out?
I don’t see how the tvc on the dart would activate if it’s literally attached to a booster
Besides 60 Gs isn’t all too special considering most ir air to air missiles are around that figure
(Off the top of my head, basically all r-73 derivatives hit that figure, wouldn’t be surprised if most tvc western equivalents are also around that)

Yes the initial booster would limit everything to be 50G.

Total it would be 72G for the dart when working with the lateral thrusters. Can’t imagine any missile in the future to be added would be able to maneuver better than that.

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Block 1NT (not NG) has the exact same motor, aero and weight as the Block 1, the Block 1 thus has the same kinematic range of 150km but is limited by the radar/battery of the missile

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So I’ve already been told

I used to think that the SAMP/T radar might be overperforming since in the radar files it is stated as 80km against an RCS of 3. Sources show that the SAMP/T has an “intercept range” of 35km against a fighter (approximately 3-5m^2 rcs), which if we take it at face value would mean the radar is overperforming by twice the range.

See attached image

Spoiler

However a primary source on the radar shows that the Arabel radar is actually very close to realistic. So kudos to developers on that. Mulatu is working on a report regarding the radar range.

But I’m very curious as to the sources that the developers had used that allowed them to come very close to realistic values.

Further, the intercept ranges as I had suspected very recently, is actually the ranges at which the system can guarantee destruction or no-escape zone.

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Has anyone actually made a report yet that the ASTER 30 cannot physically reach 100km even with ideal test conditions? I tested an F-15E flying straight at 45,000 feet and the missile exploded at 80km and at 60,000 feet the missile started to fall out of the sky at 70-80km and exploded at 90km.

i think there is a report from dev server times, its accepted but uh, they dont care i guess

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We have a report for Aster-30 to be modeled to physically reach 150km, rather than trying to hassle the devs for a meager 10km more.

Spoiler

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if that’s true (which it seems to not be because of your next statement), why on earth would they put a 150 km missile strapped to a vehicle with a radar that can only utilize a 5th of its range

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This has been discussed as a known issue with the original SAMP/T. The Arabel Radar has always been the factor inhibiting the system’s true capabilities. Of course with the original kinematic range understated for years, the SAMP/T NG would fix this problem.

The SAMP/T’s naval counterparts used the EMPAR radar, which did have the range to not bottleneck the Aster 30 Block 1.

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I didn’t see it mentioned here, but what are your thoughts on ASTER-30 having low ISP, because whole weight of the first stage is counted as a fuel.

Spoiler

i think the radar system’s limitations stem nearly entirely from the form factor - it’s small enough to fold away into the truck easily, and does not require much setup, making it a very very mobile/agile system. as a general rule, advances in technology can improve the performance of a given radar antenna, but size ultimately does matter when it comes to gain (which correlates to distance resolution) and beam dispersion (which correlates to angular resolution). similarly, the power available to the radar array is a big factor in its range - something that can also be limited by the form factor.

the Arabel is a PESA system, and you can see that reflected in the impressive angular resolution of the system - enough for target discrimination between munitions, aircraft, and aircraft type - but it seems to be heavily gain or power limited.

i imagine a way to work around this in reality is to incorporate it into an integrated air defense system, somehow. otherwise, it seems like the tradeoff was made primarily to make the system more mobile.

edit: oh right i forgot that the system is air transportable on a c-130 lol, yeah form factor is a gigantic part of it

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Yes this is often also an overlooked factor. SAMP/T did also function in assignment with other external radar and detection systems as well. Great point!

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I wonder if making the entire first stage’s mass “disappear” after burnout was gaijin’s way of trying to simulate the first stage booster separating from ASTER 30.

Far as I know we don’t actually have a proper multi stage rocket booster system that can do variable missile diameters and drag profiles so far.

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Pantsir has a 2 stage in game rn

It’s not really 2 stages. It’s a visual thing AFAIK

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is it a bug that the missiles seems to not lock on his own ASRAAM-style like it should but it stays RADAR locked,making it completely useless against helis?

correction,i meant AMRAAM

it is an active radar guided missile

while ASRAAM is an IR missile, they are completely different guidance principals

I imagine you just typed that wrong, and you didn’t assume the AIM-120s are IR-guided (at least, I hope so)