every 12.0 abrams is superior to even the T-90M and T-80BVM…
this has to be ragebait right?
I’ve said it many times before: Even the basic M1A1 Abrams is already superior to any Russian MBT in the entire tech tree.
Mobility + Firepower > Armour in War Thunder’s meta.
The T-90M is the (possibly shared worst with the VT4A1) worst 12.7 in the game, any of the 120mm Abrams variants dumpster a T-90M.
The T-80BVM isn’t anywhere near as dominant as it used to be, we’re not living in 2022 any more and I don’t understand why people are still under the assumption that the T-80BVM is a top 5 MBT.
This is a factual reality until Gaijin figures out how to fix the over-performing mobility of MBTs in War Thunder.
Even when that happens, Russian MBT’s will still suck lol.
flawed by design and don’t work in this game
No?
My bad i find these vehicles both just as enjoyable, i would argue the russian ones are easier to play just because of the SMSV denying cas.
CAS can’t cause constant ticket bleed, capturing points can.
Pantsir SMSV stopping the other side from considering spawning CAS in the first place is a buff to NATO teams & friends because of that.

Dont ever post again.
This is why the 12.0 US lineup still exists
In literally every relevant BR Abrams / Western tanks are superior to T-Series slop
10.7 - M1 / 2A4 / Ariete Preserie
11.0 - MSC
11.3 - IPM1
11.7 - M1A1 / Ariete (this sounds crazy but it’s true) / base CR2
12.0 - M1A2/M1A1HC/AIM
12.3 - Merkava Mk.4B/LIC / Leopard 2A5
12.7 - M1A2 SEP v1/v2/v2 Trophy)/v3 / M1A2T / 2 billion Leopard 2’s and all the other 12.7 Nato and Western things I cba to type out
not really it has MAW and there is more than enough evidence the power to weight ratio is nuts(even for a flanker)
The power to weight ratio of Su-35 is about the same as Su-30SM2.
MAW for IR missiles & automatic flare dispensing I’ve not seen as a benefit except with Typhoons where it’s “smart.”
Turret ring still missing 100mm-120mm of CHA… It could be more OP in theory.
Deleting half an enemy team makes it real easy to take capture points that don’t have players on them anymore. It’s silly to suggest CAS can be as strong as can be & no matter what it’ll have no effect on a match. No average player, no decent player, & pro-player believes that. If that were true, why did SP get raised on CAS. It should be able to spawn in at the beginning of the match if it had no impact.
Because most CAS gameplay boils down to shooting at SPAA all game instead of any actual tank targets that can impact the ground battle
Even the most CAS spammed matches i’ve ever been in have been victories purely due to a lack of players in tanks on the enemy team getting caps for their team, so the CAS just ends up dying to / killing my SPAA all game.
There are undoubtedly times when CAS has an impact, but it’s most of the time at a point in the game where it’s already lost and the CAS player is just farming kills.
You haven’t been seeing the many screenshots of kill feeds. People aren’t spawning SPAA at the beginning of the game typically for one. For two, you aren’t guaranteed that the person who has SPAA and is good at using them will be the one who gets taken out and respawns. Especially if they are good in tanks…
Ignoring my point that the high spawn points for a vehicle worse than MBTs that can’t capture points…
If you give everyone 1000 SP at start, the team that spawns MBTs & SPAA will win the match over the team that spawns CAS, cause the math still works out in favor of MBTs.
Also… I am saying mathematics & statistics prove my point. Your post is currently claiming that pro-players do not believe in mathematics & statistics… are you sure you want to retain that claim?
Cause I guarantee you most pro players aren’t spawning CAS as a norm due to Spawn Point degradation.
Enemy team ODLs are required for CAS to be mathematically as good or better than spawning more MBTs.
For one spawn of Su-30SM, I can spawn 3 more MBTs.
You mean <1% matches…
If they were as common as you claimed I would’ve seen more than just a handful of those situations.
The last time I ever saw one was Rafale & F-15E/I stacking up ~10 frags between them in a single run.
Racking up kills on caps so your team can start capturing points instead of getting taken out by people still holding their winning positions > starting a lemming train towards a cap point you are already complaining is strongly held by “OP” tanks…
I’m directly addressing the point. If you are struggling running to the cap to get blown up by an abrams that’s “OP” isn’t gonna help the ticket bleed… Doing a map wipe so you can go in UNCONTESTED is gonna help the “downtrodden” T-series tanks.
Almost all CAS vehicles can get 1 good run in at the start of the game, and in that case most of the time the people they kill will respawn in either SPAA or more tanks, if they spawn SPAA it creates the cycle of said CAS firing all their munitions into the SPAA and then either dying and leaving the game or surviving and contuining to feed an iron doming SPAA.
literally the most back and forth meta war ever.
SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP > SPAA OP > CAS OP
until the heat death of the universe.
Your argument only works if SPAA isn’t a feature of War Thunder.
ive seen better takes from russian mains