Wasnt that always a bit of an issue with the Abrams and thats why Gaijin added that giant artificial turret basket so penetrating shots would still do meaningful damage?
Higher winrate btw. Stats are also inflated by them having about 3-4x more players.
Who has 3-4 times more players exactly?
if i was arguing in bad faith i’d say “skill issue”, with that being said, i try not to so my real opinion would be :
with the increased armor, 2 fuel tanks and spall liner it of course becomes less reliable to kill, even in the hull with the turret basket, and truth be told with the buff in the turret ring + increased turret armor, it becomes quite annoying in hulldown
Basically a leo 2A7, but without the reload restriction tbh, which raises questions on the whole top BR tank placements
They then added the internal electronics which also soak up spall…
And the turret basket also soaks up spall even when not hitting the parts that disable the drive
Bro are u blind? Spall refuses to generate - it’s my problem? Or maybe you know the way of controlling spall so it would generate as supposed to do
2A7 with better firepower, more shell options (mobility?), one variant has trophy APS and all have better NATO hump.
It may not have a spall liner but they were nerfed significantly since their first addition so it isn’t a huge deal iirc
The T-Tanks
it’s been like this for russian tanks for years, that’s why i was pointing out the irony, since those maining those tanks would usually respond “aim better”.
Which is obviously a bad response, be it for Abrams or T-XXs. Issues like this need to be adressed.
Should aim better. All of them I guess
Again nothing but metrics out of head
Sure but between the basket base and the new hydraulic pumps id say the FCS and commander optics that are inside the basket if im not mistaken have not really been a buff for the Abrams ability to soak shots without meaningful damage.
I’ve had it happen often enough to notice it.
Shots to the lfp that would previously have killed the Abrams don’t, unless you hit the driver because one turret crew member can still survive
I play Leopards, Abrams, and T-80’s. It really is that simple, it’s not hard to be smarter and aim better. I’ve never lost a fight against a T-Tank that’s in a head on battle with me unless it was from volumetric bs. If you can’t hit the lower hull shot, jus shoot the breech out and then the tracks then flank if it’s that hard for you.
I love scalping T-series
It was from two crew members dead and black basket at best to one shot at worst. And I have no problem with that playing Abrams or against it. Now Abrams has a meaningful chance to survive without damage enough to stop it from firing back
Yeah, while I don’t have a problem with that by itself
Stuff like clickbait are now op asf (not like they were before) and should be moved up imo
Just shoot the breach huh ?
I usually aim for the ammo or charge directly, be it from the side or upper part of lower front plate.
The breech is 50/50 volumetric and you won’t always do damage
I don’t encounter much problem aiming for these things tbh, but the area you need to aim for are smaller than other tanks, and volumetric can sometimes lead to bad surprises.
Seeing people complain about that issue while playing a top tier russian vehicle is quite ironic, that’s all
On Abrams, yeah it needs to go up
Yeah
T-series are so reliant on the double fuel tank setup on the right side to eat spall

