Ok - so I’ve been playing the Mirage IIIE quite a bit lately and it’s a good plane - but I think its not pulling as hard as it should.
Now I know most people will say it’s because “weight” and thus why the IIIC is better at it but that doesn’t really explain the whole picture.
I know the IIIE is slightly longer which can affect aerodynamics but weight is a huge factor in acceleration thus why the IIIC is a bit faster to accelerate.
In a turn around 450kts or so the IIIC tends to kinda tuck in an pull around 10G. However maybe the IIIE can see 8-9 at the most.
The thing is though - how many G’s you pull is dependent on how hard you pull the stick. And I think gaijin has simply gimped the performance in mouse aim.
Going full real you can turn at around 10G’s at 450kts without the aircraft stalling. Even with additional load factor it seems unphased. Obviously full real controls unlocks the full to the limit potential of all aircraft but it seems like this is just a case where the limits of mouse aim need to be bumped up.
And if I’m reading the performance charts right - the turn should be faster than what is listed in game.