The leopards2 and m1s are too fast and unrealistic

I just wish they didn’t magically multiply turret rotation speed and negate the differences between vehicles when moving, it would slow down top tier play a bit more and balance the Russian lineup by applying realism, so that won’t happen.

Obviously fake, iaw secrit documents leopard slows down when turning.

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Leclerc is wrong anyways, it’s been known for ages that the gunner can rotate the turret at greater speed than in the game by overriding the mechanism. Type 10 however, we have no idea how potent the stabiliser is, so we’re at an impase.

Tl;dr - modern MBTs can override “gunner” limits, however due to in-game engine limitations they are just modelled as using the speed of the stabiliser itself IF that is known, that’s what you see when the FCS corrects the position of the cannon or the turret is moved at rapid speeds when switching between targets etc.

I have to admit the last time I drove a Leopard 2 A4 is several years ago, but as far as I remember it’s not far off of it’s representation ingame. Can’t say anything about the turret rotation speed though, I can only trust the documentation. I don’t know how much I’m allowed to write, but let’s say the turret rotation speed of the Leo 2 A4 with an aced crew is pretty accurate.

I don’t know how much I’m allowed to write, but let’s say the turret rotation speed of the Leo 2 A4 with an aced crew is pretty accurate.

Yes, but only when the crew is ACED. It’s been known for ages that it takes Leopard 2s around 9 seconds to perform a full turret rotation - in one of the latest Leopard 2A7V videos released by the Bundeswehr they also talk about it.

Type 10 can also be switched between modes by the gunner, and this has been reported many times. As proof, there is a video of the stable mode that circles the vehicle body in about 8 seconds. However, this report is rejected, saying that "the implementation is based on the speed at which the gunner can move, not on the speed at which he can move mechanically. This is the same as saying that it will be implemented based on aiming speed, not stabilization speed.
If we believe what the moderator is saying, then the vehicle being implemented at stabilization speed would be wrong.

If we believe what the moderator is saying, then the vehicle being implemented at stabilization speed would be wrong.

Find better supportive evidence for Type 10 in that case, such as the manufacturer’s brochure for the stabilisation system. I don’t support artifically nerfing vehicles that can override the ‘limitation’, seeing as that would be more inaccurate than not (unless you wanna tell me all the videos of Leopard 2s or M1s performing a full turret rotation in 9 seconds instead of 12 are all fabricated).

Yes, the manufacturer rarely gives out information on Type 10, and since the report was rejected by the JGSDF specifications, there is only hope for any more classified documents. But Leopard 2 has been implemented with stabilized speeds despite the manufacturer’s brochure and Swedish documentation. One moderator has also stated that it is wrong, but it has not been corrected, so the perception within gaijin is not consistent. So it needs to be standardized either to aiming speed on all vehicles or to correct the Leclerc. And Type 10 if possible.

But Leopard 2 has been implemented with stabilized speeds despite the manufacturer’s brochure and Swedish documentation.

The manufacturer brochure states both speeds can be used, grouping them together under the “mission speed” section.

“Max speed is for rapid traverse, f.e. when you need to turn turret from 2’oclock to 6 o’clock or TC align turret position with his Peri. Aiming speeds are minis and maxes for responsive aiming, slow for precision ‘sensing’, fast for target tracking and FCS solution commands (you do not want do wait too long until gun elevates for shooting far-far away targets).”

I don’t remember the Swedish Documentation ever stating anything on the matter however, and I have the full, un-censored version of Lindstorm’s presentation from the trials.

The moderator in question is simply wrong, or, they were dumbing down the capabilites of modern vehicles (using his logic, all videos of Leopard 2s performing a full turret rotation in 9 seconds must have been fabricated, cus otherwise, it is impossible using just the “max aiming speed”, that would also contradict Bundeswehr statements which do confirm the capability to rotate the turret at stabiliser’s speeds) - and this isn’t limited to just the Leopard 2…

Personally I’d rather all MBTs get their full capabilites… seeing as I am just 2 vehicles away from the Type 10 :(

I too would like to see all MBTs at full capacity. However, the moderators have said that even though both speeds can be used, they are implemented based on the “aiming speed” at which the gunner can move, and not at the “stabilizing speed”, which is the maximum speed of the motor.
So either fix all vehicles or fix Japan and France.

If you re-read my previous post… yes, Leopard 2s crew can use ALL.

Then that moderator must be wrong.
https://old-forum.warthunder.com/index.php?/topic/469831-general-jgsdf-vehicle-discussion-headquarter/page/51/

It’s Bowie, he’s been wrong on a literal metric shit ton of things. There’s actual videos of Leopard 2s rotating their turrets at speed exceeding what he calls; “impossible for the crew”.