The Leclerc is in dire need of a buff

i mean tested and certified for use, are still tad bit different.
I wont hold myself up on only leopard footage showing its firing , that would be way to petty, i aint british.

i am gonna hold myself out of that conversation. I dont know enough in that regard.
I just found it ridiculous that the french either asked for a uranium round that virtualy wouldnt have made difference.
Or asked for a in development round, asking for Shard since years, when it still aint completly finished ehhhh.

Next step for france is hopefuly to receive the XLR as well.

well the recent video showed of all new rounds,HE, HEAT-TP and shard
TP should be target practice?`so i dont specialy see the multipurpose round coming anytime soon, if its even realy in development. Would have been the moment to optimaly show it of as well.

the way FCS is implemented is horrendous either way, leos dont got them either and we actualy have time fuzed rounds already

Yes. This report that got it removed for the Leclerc specifically is annoying because :

  • the Leclerc FCS by default works by « locking » a target, and the sight keeps the lock and a computer makes the calculation to aim the gun independently from any user input, meaning that the Leclerc should theoretically be able to lock any target including aerial
  • the report talked about a more recent addition of AI powered target recognition and targeting independent of user input as if it was the actual mechanic implemented in game to track air targets
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I don’t know why and if it’s just me, but the MSC feels a lot less nimble to me than the Later leclercs.

It’s a lot lighter, which help. It also uses a slightly different transmission with a very slightly lower top speed which does help boost acceleration a tiny bit as well.

All in all, I much prefer the MSC because the BR used to be much better, but I have to say the BMPT spam has spoiled the BR a bit for me

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In the game, the generation of a thermal imager depends on the size of the matrix. For IRIS TGS, it is 4x288 as far as I remember (the exact second digit is not important).

In the game, such matrices are considered 2nd generation thermal imagers (2-8 receiver lines). To be considered 3rd generation, you need to have a full-fledged 3D array such as 240x340, etc.

The fact that a particular thermal imager is better than other 2nd generation ones is not modeled in the game. There are many small details that cannot be displayed.

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I’ve never understood thermal classification in game. I mention that IRIS report because AFAIK it was accepted for the French Tiger which carry an airborne variant of the IRIS, which is 3rd gen. The same report was not implemented for the Leclerc however

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I was talking about this report. Here, the argument is in favor of detection ranges, etc. But in the game, the size of the matrix plays a role, or a direct mention of the thermal imager generation.
https://community.gaijin.net/issues/p/warthunder/i/mQOhLay6o7tp

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I feel it the other way around now I’ve got the MSC spaded it’s a rocket ship.

It’s major holdback is the round it has TBH

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Yeah, round wont change.
It would increase in br

strange. The top speed is fine for me, but it feels like MSC has the same thing as the Type 10 to me, where it feels sluggish to turn and loses all it’s speed in said turn. I don’t have that problem with the normal leclercs.

Maybe the suspension modification changes something, since that and brakes are the only mobility modification that I’m missing.

Honestly, in the soon-to-be aftermath of the BMPT fiasco the Leclercs (and other top tier mbts) should have their frontal armor increased to 150+ KE in places that aren’t obvious weakspots (cupolas can stay as cheese, but for example the 86 mm of armor on the mantlet could be increased) so that they’re much more resilient to low caliber autocannons frontally.
The jumpscare playstyle of some peashooter just full sending it and spraying the middle of your top of the line MBT to kill it makes a man reconsider playing top tier.

I mean it sits on it’s own there bar the jaguar which cant be called a lineup can it?
Rather see it get a comparable 11.0 / 11.3 roundthan sit at 11.0 with a round worse than some 10.7s

Trust me, spade it, I hated it until I spaded it, felt heavy as hell.

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Yes, it does

I think i’ve found an armour bug? ( It could be the protection analysis tho)

This shot penetrates through the driver’s optics, completely disregards the turret ring armor behind it and damages internal components and crew. If you target only the turret ring armour (which is kinda impossible to do at the right angle but i digress) its completely red and unable to damage the tank, so in short:

Driver optic + air + turret ring armour = penetration
turret ring armour = no penetration

Hopefully it doesn’t work like that in game, idk if it’s worth checkin out or I am spazzin

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You never know with Gaijin modelling unfortunately , I had a rather “displeasing” moment when I found out an IS-2 (You read that right) could just shot at the most armored part of the gunner sight armor and still pen enough so the shell could be considered inside the Leclerc and die thanks to HE part of the APHE.

Soon beloved Shard for Leclerc !

(No idea from what document it come from but there is just a need to wait since they are serious.)

Do a bug report man, it’s not good

There is already an apfsds round that should pen more than the current one atm, but not implemented ingame

the DU round would only be marginaly be better

Shard for 2029.