it’s literally schizo rabble
All of this over me saying “18km sphere of death” lol, anywho, I’d rather not poke these people, we are getting quite sidetracked.
what even was his point, if you ignore the kh38mt (which you cannot do lmao) that the brimstones from the ef2000 are easy to kill spaa? totally irrelevant.
they gonna
remove IOG
and thats it
id hope them to nerf zoom and make it gen 2 and ofc along w iog
it would be better
and they should limit to 4 on su-34 and absolutely 0 on su-30sm
but i doubt
watch: gigantic Kh-38 buffs and Mav gets nerfed through the floor
Exactly, it took me 4 Paveways IV and 2 Brimstones just to kill 1 Pantsir, (he intercepted all the PV IV and ended up finish him off with Brimstones) all while dodging and hitting the deck all the time, meanwhile a Su-34/30 zombie could’ve wiped out all the SPAAs they wanted or the enemy team in that same time, all while flying in a straight line. Lmao.
Absolute schizo claims man.
Wheres the evidence? Lol The KH38MT shouldn’t be in the game in the capacity it is.
Sounds like a skill issue, don’t use paveways then.
Yeah most likely a IOG nerf, but it shouldn’t even be able to have a seeker view at all, if the brochure is correct then it shouldn’t be able to see anything but blobs of heat. I would still take a 1gen nerf and no zoom optics.
I think the Mav changes will be about the bug reports me and sudo__su have reported. They all got accepted in relative quick succession, with one older report. Likely this gave them the incentive to implement these all at the same time (I hope), especially with new SPAA coming up.
List of changes and reports:
Spoiler
- FoV fixes for the IIR Mavericks (up to 3x more zoom or up to 10x more, depending on how they implement it)
- Rocket engine fix (~+15% total impulse) for all Mavericks [report made hidden/internal]
- Drag fixes (lowering of drag) for all Mavericks
- Laser Maverick seeker range increase (by roughly at least 3-4km)
- Laser Maverick trackrate (from 8 to 12°/s)
- PBX warhead Maverick (less explosive mass, but slighlty different explosive, TNTe probably won’t change)
They might also change some other things, with provided sources/older reports that I missed.
Has anyone actually bug reported the vast overperformance of the seeker?
Be interesting to see the response. Then again, they’ll probably just ignore it.
link?
As said, it’s hidden, so you can’t see it anyway. I only can see it now. Reason being that the source used was from the NASM archives and can’t be shared publically.
oh ok
I mean seen that recently sudo made a bunch of reports about the mave using the av8b manual they are probably overall bufs from what i have read and pretty much all got accepted.
Can you show us some of your gameplay? either footage or replays. Super interested to see how you make it work.
TNT is gonna be 3kg less
pbx-10sth i forgot is like 1.25x the explosive power of TNT
well know on June 7th
The heavy warhead Mavs already got a PBX type explosive and in-game they all share the same 1.28 TNTe, so in the end this will just be a decrease in explosive. Unless this certain PBX has better performance, but I haven’t looked into it.