The Kh-38MT may not actually exist

I mentioned before the basket changes in my post. And I dont think a lfp shot should be just taking out driver + engine, nato tanks enjoying that for way to long while russian tanks just explode because of the auto loader ammo rack.

You still at least survive these shots, and if you are playing in a good posisition can use your reverse gear that isnt limited to 4/11km to get into cover and repair.

Oh well then sry my bad xd

I dont think so too. But not all tanks have turret baskets. Leclers is a great example and the master of this - t90m (and in more or less degree t80s). Its just radicilous.

Lets say u get a ultra successful flank. Try to shoot t80 or (worse) t90m side on. Roll a dice. He survives. Turns his turret. And shoots u. All of that wouldnt happen on tanks with turret baskets

Wheres the gayjin logic on getting shot first hello

Great… With what? Power of my will when my engine is dead? XD

Versus having to fully quote every post he makes, lest he goes on an edit+delete spree to completely do a 180 with his arguments the moment it is clear he’s wrong?

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Ya my bad i was thinking of side shots and didnt mention that in that scenario.

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then you clearly didnt play the abrams much because gaijin modeled its hydraulic tank and some lines as a hydraulic pump, you would still lose both drives and engine most of the time you were penned

I don’t understand the correlation to target size/range you make. Isn’t that mostly a function of whatever optical magnification is picked, while the poor contrast resolution will just make acquiring a target in low contrast scenarios harder regardless of range?

That’s a good joke.

What are you, a RazorVon alt?

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Who

I think hes like voldemort here

9a0a3a16b0e11e6c0635eca57f198241

what

@RazorVon gives nothing tho, ig hes not on this forums?

Name changes are a wonder online.

Anyways, back to topic.

Kh-38MT doesn’t exist and needs to be removed.

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Look for someone whos name has A and W.

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Thb it is getting kind of boring. Would love to see a definitive proof of one or the other.

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al, al Al-Khalid?

my name

Dang ive been found out as razor’s 3rd alt account its joever for me, how am I gonna get my 2 rubles per post now? Im gonna starve.

Man skipped over second and pinned you straight for third lol. Imagine letting someone on the forums live that much in your head rent free in this economy.

No, because as a contrast seeker Range is a function of the size of the Targeting gate that is used, which is a layer on top of the optical train.

It’s more so that you lose a lot of detail out of the imager, if a pair of identical scenes were set up, but adjusted in intensity based on know data to produce the minimal contrast scenes.

The scene where a WGU-10/B could comfortably have full spatial resolution (B/W + 6 grey steps, + target gate super-sampling) to the limits of it’s video output.

Conversely the -38MT’s seeker has no contrast at all , and so would display full black / white, or noise. As the contrast within the scene is less then the specified step function and so the returned value would be constant across the space.

In the alternate, where the same scene was to the provided specs. of the -38MT, the WGU-10/B still sees everything, but it makes no major difference (due to the image being displayed to the pilot being entirely synthetic, as having dynamic Histogram Stretching applied based upon the hotest point near / within the target gate and the the coldest point in the scene much detail is preserved)

What I’m saying is that it should be far less useful as an imager and basically just show up strange series of flat rectangular blobs, that might represent a target, nothing close to the Third gen Thermals it has arbitrarily been conferred in game.

Just look at the provided footage from the WGU-10 from Desert storm, it’s not the the WGU-10 is actually that good anyway, so relatively the -38MT should be far worse for a real scene.

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