Claiming the KH-29TD is equivalent to the 65B is pathetic. Keep crying. It’s still a better standoff weapon than any Maverick due to its greater acceleration and warhead. Bitch and moan about it’s worse track range all you want, it’s irrelevant when the only time you need to fire from that far is against SPAA which 1.) are static targets and 2.) it will accelerate far faster than any other missile and begin tracking once it’s within that range.
A bunch of built-in targeting systems because they lack the capability to build a dedicated, not dogwater TGP.
Thats the point where the devs could do an (nerf for Balance) line, keep the SAL mode, BUT
You can also use Firemode without Laser, this way the missile would start at (3km to the Target) its seeker and woukd be fire and forgot…
(Range could be changed for balance)
Basically an copy of the actuall AASM 250 Hammer Seeker
Except they probably wouldn’t be. I see no way they add MMW munitions without multi-spectral smoke (which they could literally do with 5 minutes of work) or the proliferation of more APS systems.
If we have that modeled. It means we have LOAL modeled which means we can engage an area without even needing line of sight. If we need a tpod to engage then it’s unlikely a target could actually move so far out of the original launch point to be unaffected
Perhaps. Though they still need to work on some form of mitigation. If Brimstone 2 is hard countered so easily then we could get 9 or 12 as a baseline instead. Plenty of ways to tune brimstones.
Nonetheless, would rather have FnF Brimstones with mitigation than no FnF Brimstones.
honestly as someone who only joined this year, i really dont see the value in tanks and ships, this game works best in ARB, i havent tried naval yet but i can tell ill probably hate it just like i hated GRB.
Having only one mode would help the devs focus their entire teams on problems and solve stuff faster