First, I uploaded a video released by the Chinese military (proving that the J-15T is capable of catapult takeoff and landing on an aircraft carrier). In the game, we can see that on the CVN-59 aircraft carrier, the J-15T’s catapult didn’t work properly during takeoff, causing it not to accelerate enough. As a result, the J-15T is very prone to falling into the water during takeoff (is the Flying Shark on the tail hungry and wants to go fishing in the sea?). Similarly, when landing on this carrier, although the J-15T’s tailhook caught the arresting wire, the wire didn’t stop the plane (looks like our Flying Shark is hungry for fish again?), I hope this issue can be fixed soon.
Secondly, as a heavy carrier-based fighter, the J-15T has very ample space to install a radar, so it should be equipped with a bigger radar rather than the same radar as the J-10C (KLJ-10A). Even if it uses the same radar, it should still have a larger maximum scanning range. What do you guys think?
Lastly, there’s a new bug. As we all know, on the current sortie page, players can preset the radar mode and range for planes. However, for the J-10C and J-15T, on this page, you can only preset the radar mode, not the radar search range or distance. This forces players to manually change these to their usual settings after entering a match. I hope this can be fixed soon.
Radar cant be bugreported nor changed, as gaijin says the KLJ-10A is a known radarset and so it will be used if the radar is unknown. (The KLJ-10A is also fairly unknown but we dont talk about that)
Kinda have given up on gaijin acting on that bugreport tbh, its like the major thing that makes the J-15T the J-15T