Context: Dianeces does well in all heavy tanks.
Right, but if I can do it then it’s possible for it to be done. Which means this thread is at least partially a “skill issue” thread.
No, I see IS-2s and the IS series as a whole surviving things they have no business surviving on a regular basis - That is the crux of the issue. It’s not just Gaijin’s jank coding. It’s intended coding.
This has been going on for years.
There is no intended coding, just confirmation bias. You see an Is-2 survive something it shouldn’t have, so you attribute that to some sort of bias, while also not paying much attention to the same thing happening to other nations.
It is poor coding, it only gets attention when it happens to a Russian tank.
It’s not confirmation bias when it’s based on observations made from playing the game for years.
If you want to stick your head in the sand that’s your choice, but it’s a foolish notion and I’ll not suffer such foolish notions trying to tell me otherwise.
I know exactly what I have seen and experienced first-hand.
Jagdtiger vs t34 85 It’s okay with you, isn’t it?
On a city map? Fuck yeah, that JT doesn’t stand a chance, lol.
Use the 3rd person camera to spot him around the corner without exposing yourself, then once he starts moving peek (with your turret already pre-aimed) and take out his track or barrel. Then proceed to flank and spank.
And based on my observations, people only pay attention to it when it happens to Russian vehicles.
It isn’t something that only happens to Russia, it happens to everyone. You also need to look where you are getting your observations from. If most vehicles you face are Russian, you will see more weird things happen to Russian tanks. If you faced mostly German ones, it would be the same.
It’s the only reason anyone can play any tank without dying
The M48 must be a russian design.
No it’s not. Most tanks don’t have to wait 20s to fight back and can react to situations. If you get engaged by more than one enemy you’re dead when playing the IS-2/3/4.
Nah the IS-4M needs a reload buff and the IS-3 should go back to 7.0.
This is unironically less of a problem than Jumbo vs Tiger 2.
Tiger 1 vs any of the 6.7 heavies is worse.
Just because you can perform well in a tank doesn’t mean it’s good.
My experience is from playing with - including using, and against Russian vehicles.
The IS series has proven notorious for having a more regular, therefore statistically higher, rate of survival from bombings and from direct fire that it should not have. Even in same situation comparisons to the contemporaries.
I’ve played this game for years on both PC and Xbox. I’m not just talking out of my ass, here.
Your insistence that it isn’t despite the fact that you do even better in it than I do doesn’t make it bad.
So what? I do better in other tanks. The reload alone prevents it from being a good tank not even taking the other disadvantages it has into account.
Not counting the CAS deaths I managed to get a 19 K/D (134K/7D) in the StuH 42 in the last few days. Do you think this is even possible to do in the IS-4M?
Almost 50% CAS rate is interesting too lol
CAS deaths:
Absurd. Absolutely preposterous. I don’t know what sort of fantasy world you’re living in where a long reload automatically makes a tank bad but I want nothing to do with it.
I wonder what his thoughts are on anything that uses the American long 90mm.
Can you guess my opinion on the reload?
Good tanks need to be able to react to situations. The IS-4M is a stationary gun emplacement. Waiting 22s until you can have a chance at killing your opponent is terrible.