Again this is one of the thing the D shell can do it’s not the only use.
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If the Ferdinand angles its hull you can still go for the edges. It’s just something you can keep in mind in case you do want to kill a Ferdi in 1 shot. In close combat you need to kill people as fast as possible if you have a 20s reload.
It’s not the most mobile medium but it also has very good armor for a medium + a pretty potent gun.
The T-44 is clearly more mobile and has good overall armor as well.
It can not get one shot through the front plate like a M26 by a Tiger II H but at the same time it can get killed through the turret by a number of vehicles and can’t do a whole lot against a Tiger II H from the front.
The M26 90mm APHE is stronger than the T-44s 85mm APHE and 90mm APCR can damage vehicles that the T-44 can’t.
The mantlet is very strong and has 5 crews. Even when someone gets through the turret, it has a good chance to survive.
While it’s rather slow, it’s still has better mobility than a Tiger II H.
Is it better than a Tiger II H in a downtier? Probably not.
Compared to the T-44 it’s indeed more like a heavy tank.
Mobility compared to the T26E5 is almost the same which makes the M26 more like a worse back-up.
The only thing the M26 has going for it is its above average gun for 6.7. The T-44 is just better in every way except depression and penetration which both can’t fully rely on anyway. The T-44 can survive the long 88, it has better mobility, and it has a smaller profile.
This is one of the things World of Tanks did better than WT GF.
It gave vehicles soft stats like the aim time, vision range, accuracy etc. that are determined primarily by how spacious and well layed-out the crew positions inside the tank are. Is this realistic? No. But neither is disregarding these things completely, like WT does. In this game contemporary western tanks are bigger, heavier and less armoured without any positive qualities that these designs were meant to provide.
The T-44 has good armor and mobility, but it’s literally using a 5.7 gun with only 148mm of pen which is atrociously bad at its br. This tank is just hard to balance because it clubs in downtiers, but its horrible in uptiers. The 7.0 T-44-100 is literally like a night and day difference compared to the 85. The T-34-100 at 6.3 is better than the T-44 because your gun can upper front plate Panthers and Jumbos.
The 6.7 IS-2 is pretty garbo at its br compared to the T26E5 which has literally a +20% higher win rate, double the frags per battle, and everything else going for it. The Object 248 is better than the IS-2 1944 at 6.7 because its a 100mm armed IS-2 with a 9s reload vs 22s. It’s an absolute seal clubber against 5.7 tanks.
You also have the SU-122-54 which has pretty troll armor and a way faster reload.
Then you get to the IS-3 and you’re in HEATFS territory where everything zips through your armor like its made out of paper.
Odd, because I constantly fight in hull down positions, even when my turret is made out of paper.
Still better to expose just your turret than your entire tank.
The IS-2 is fairly boring to play, since the reload time exceeds both patience and attention time of the average modern smartphone user. Not even touching on the mediocre armor and atrocious handling.
I found it was better to just embrace the glass cannon and play with the SU-100P instead.