most the time things are changed significantly when its clearly early in development still.
I actually do something about it instead of just saying things are bad. almost a dozen changes this update were from my own personal reports, probably more as dev gets updated. I speak and actually act.
This update makes it very clear from the tweaks to british stuff that if you actually research and do good reports things will be done
I can not understand why bwd both want to make money from Chinese player and let the high-altitude acceleration capability of the J15T be so unimpressive at 14.7.
TOO FUNNY
It is obvious that This is a unfair treatment, The AL-41F’s thrust curve is a simple scale proportionally from AL-31F’s curve as it looks almost the same. But WS-10b only have a slightly thrust improvement in high altitude. If WS-10B’s curve was designed with similar way, scale proportionally from WS-10A’s curve, the high altitude performance could be better. So come on, if you want more income from Chinese players, treat us fairly first.
In real world, It is. As WS-10series are a very complicated origin engine, the core machine is almost the same with F-110series, and the many design are similar to AL-31series, and the great high altitude performance is probably origin from Chinese’s first turbofan WS-6.
Gaijin always fails in both balance and simulation.
If gaijin want to gain more money from players,at least they should give J-15t enough strength and right power curve.
Gaijin isn’t a company which know how to make money.
So it always fails both in balance and simulation.
If gaijin wants to get more money from players,they need to receive players’ thoughts.
Whether in terms of balance or simulation,J-15t in game need more improvement.
Based on the latest data from the test server on March 3, the WS‑10B engine shows a significant lack of ram effect at high altitudes and high speeds, even performing worse than its predecessor, the WS‑10A. This is inconsistent with the PLA Air Force’s combat doctrine emphasizing high‑altitude, high‑speed beyond‑visual‑range (BVR) engagements.
Take the 7,000‑meter altitude band as an example:
At 0 km/h: twin‑engine thrust of the WS‑10B is 11750 kgf, and the WS‑10A is 10447 kgf, with a difference of 1303 kgf.
At 400 km/h: twin‑engine thrust of the WS‑10B is 11915 kgf, and the WS‑10A is 10968 kgf, with a difference of 947 kgf.
The thrust increase from ram effect for the twin‑engine WS‑10B at this speed is 165 kgf, while for the twin‑engine WS‑10A it is 521 kgf. Despite having greater static thrust and more advanced technology, the WS‑10B exhibits lower ram efficiency than the older WS‑10A.
While this may seem insignificant at first glance, the gap widens further at higher speeds, including supersonic speeds. As a result, the performance improvement of the WS‑10B over the WS‑10A at high altitudes and high speeds is minimal, which violates the logical progression of equipment development. Consequently, the J‑15T ranks last among top‑tier fighter jets in terms of acceleration at high altitudes and high speeds, which contradicts the development logic of PLA Air Force equipment.
We urge the game developers to address this issue. Please adjust the ram effect of the WS‑10B appropriately at high altitudes and high speeds, so that its ram gain ratio across all speed ranges matches that of the WS‑10A.
In the minor test server updates 0.20–0.21, the thrust curve of the WS‑10B engine has been adjusted. According to the revised data, its thrust coefficient across all altitude and speed ranges remains lower than that of the WS‑10A. This results in insufficient thrust at high altitudes and high speeds, significantly limiting the aircraft’s climb and acceleration performance, and causing the J‑15T’s energy characteristics at high altitudes and high speeds to lag behind top‑tier fighter jets.We ask the game developers to re‑examine and adjust the data related to the WS‑10B thrust envelope.
Taking the latest data of the WS‑10B engine flight envelope from the test server version .21 on March 3 as an example, the engine’s ram thrust coefficient is lower than that of the WS‑10A at all altitude ranges, resulting in a significant difference in the curve growth rate compared with the WS‑10A.
We sincerely hope the game developers will check the relevant coefficients and adjust the thrust curve reasonably. The acceleration curve of the J‑15T at high altitudes and high speeds is already ranked last among top‑tier fighter aircraft, and we hope this issue will be taken seriously.
WS10B is a high-altitude, high-speed engine, similar to the F110. Its performance at high altitude and high speed is definitely superior to that of the AL41F. China’s most advanced fighter jets, such as the early J16 and J20, all use this engine. The J15T, being China’s latest and most advanced fighter jet, only falls short of the SU-30SM2 in terms of performance, which is completely unacceptable
Facts have proven that the Su-30SM2 is superior to the J-15T even at medium and low altitudes.
The energy characteristics of the Su-30SM2 are better than those of the J-15T at any altitude, as long as the speed exceeds 600 km/h.
This is the top-tier aircraft Gaijin has prepared for China.
The J-15T has fewer missiles, weaker energy performance, worse ground-attack capability, poorer missile quality, an inferior engine, a less capable radar, and fewer countermeasure flares than the Su-30SM2.
Its only advantage is that it has a MAWS — but is that really worth a BR of 14.7?
The current J-15T is nothing more than a J-11B with an AESA radar, half the countermeasure count, and two extra missiles!
Honestly, I’m really getting a bit angry.
Gaijin wants money from Chinese players, yet this is what they give us?
Do you really think something like this will convince Chinese players to buy the MKK?
Or do you think no one on Chinese forums has noticed this problem yet?