I don’t get that map very often, so I can’t really comment on it in detail. However, it does seem like a map where a lot of sniping happens.
Personally, I find Attika quite annoying. The map is very open and there are too many angles from which you can get sniped.
The problem isn’t that sniping is possible. The problem is that there are too many positions that can be sniped from multiple directions at once.
Sinai
In Sinai for example, you mainly got sniped by that hill.
I marked:
- Blue: the hill which was the most important part of the map
- Red: zones you should absolutely avoid staying in for too long and where you should pay full attention.
- Yellow: zones where you have to be careful to not get sniped from the hill, but there is cover to work with
- Green: zones you are absolutely save in

Obviously this is not a perfect model
The hill was the most important part of the map. Losing it completely put your team at a disadvantage. However, it was still possible to play in a way that minimized the risk of getting sniped. The center of the map also provided enough cover to fight back.
I think we can agree that you can reduce the risk of getting sniped by following two basic principles:
- Pay attention to the main sniping positions.
- Use available cover whenever possible.
If you follow these principles, the next step is to avoid giving the sniper what he wants: an open tank to shoot at.
There are many ways to deal with a sniper depending on your position. You can try to flank him, bait a shot, or use cover to exchange fire. A sniping enemy is like a trap — you either need to defuse it carefully or avoid it altogether.
Even in highly competitive games like Counter-Strike, dealing with strong sniper positions works in a similar way.
The only truly unfair aspect of this map was that spawn camping was possible. In that situation you have no real opportunity to avoid or counter the sniper.
Hürtgen Forest
I would say that Hürtgen Forest can be quite unfair when it comes to sniping. But on most maps — as on Sinai — a sniper cannot force you out of cover. You can use that to your advantage, because a sniper who stays in one position is also somewhat of a sitting duck. That allows you to take the initiative.