Hello everyone,
Today I’ll be discussing the F-4J in the British tech tree and several ways it could be improved so that it can better compete against the aircraft it regularly faces in full uptiers. This will be a relatively short post, as I only have three main issues with the aircraft.
My first issue with the F-4J (UK) is its inability to carry AIM-9Ls. I’ve found myself in many situations where AIM-9Ls would have been extremely useful, particularly when ambushing enemies while flying low to the deck. The aircraft frequently faces opponents with significantly more capable weaponry, and access to AIM-9Ls would help it remain competitive.
My second issue is the lack of countermeasures. At 12.3 BR and below, I never found the standard 60 countermeasures to be a major problem because Fox-1 missiles aren’t that difficult to notch. However, in full uptiers, you can run out of countermeasures pretty quickly due to the threat posed by more advanced missiles. One possible solution would be to give the aircraft access to ALE-40 wing-pylon countermeasures. While I understand this may not be historically accurate, it would significantly improve the aircraft’s survivability. I have similar problems with the F-4S and the F-4J (US). From what I understand, those aircraft were capable of carrying AN/ALE-37 countermeasure pods, which are already in game on the A-6E TRAM.
https://community.gaijin.net/issues/p/warthunder/i/fmGk5uYj45M2
https://community.gaijin.net/issues/p/warthunder/i/OwYEpQ7wGUkY
https://community.gaijin.net/issues/p/warthunder/i/kd0AUvuVBCJO
https://community.gaijin.net/issues/p/warthunder/i/F7KYlqnc4qaQ


My final issue concerns drop tanks, and this problem applies to all Phantom variants in the game. They are currently missing their outer wing drop tanks, which would be incredibly useful in Enduring Confrontation matches, especially now that these matches are much more common. The additional fuel capacity would improve endurance and reduce the need to return to base as frequently.


Implementing these changes would help bring the British Phantom variants up to modern standards without making them overpowered. The F-4J (UK) would become a more competitive and attractive aircraft, making a return to the store a more appealing option. In the end, both players and developers benefit: players receive a more enjoyable gameplay experience, and the aircraft itself becomes a more desirable premium purchase.
Gaijin could always test these changes and monitor how the aircraft perform. If any of them end up overperforming, adjustments can be made later. However, I highly doubt any of these changes would make the aircraft excessively strong given the current state of the game.
The F-4J (UK) and FGR.2 could receive AIM-9Ls and Skyflash SuperTEMPs, while the F-4J (UK) could also receive additional countermeasures similar to those available on the FGR.2. The FGR.1 could then be moved down to 11.7. From there, Gaijin could evaluate the performance data and make further adjustments if necessary.
Balance changes don’t have to be permanent. If an aircraft genuinely proves to be too effective, changes can always be reverted or refined. Based on the current matchmaking environment and the performance of these aircraft, though, I don’t see any of these proposals resulting in something that’s too broken.