yep ground events are way worse than air events.
I don’t disagree on principle, but there needs to be a progression system. It’s a pretty decent leaning curve, biplanes are generally more forgiving to learn for a new player than 4th gen jets with all the avionics and sensors. If all vehicles were available from the start most people would flock to top tiers, get frustrated and leave early. The only flaw of the system is how ridiculously long the grind is and that the game doesn’t incentivize players to try out more vehicles and tech trees.
Just because its normal doesn’t mean it should be like that. The current system is made to MAKE ppl buy the stages thats why the frame is so small and you get a discoun5 on the stars when reaching like 30k so you buy them because you think its more worth it now although they always make money because you only get pixels.
Task based events has already proven to be terrible. Id rather play some time on vehicles I want than trying to do random tasks on a t34.
Also it would make some people unable to complete challenge when they dont have certain tanks. How could you get even t34 without having t34 to do tasks?
And how about vehicles like ct cv 105 hp? It doesnt have smth similar in tt.
New players don’t realize just how much worse the old event system was. this is far better not perfect, still grindy but better. in fact the way it is now is due to player feedback.
We have a passive event system. It is called the free tree event. Available every day.
Even with the most score expensive events (45k per star), thats just 22.5k score a day. 2 hours of playtime.