The Eurofighter (AESA) balance problem and potential solutions to rectify it

Ive never had an issue doing this with CAPTOR-M.

With the Mk1 it will be super easy.

Id get the argument if the Mk1 was fixed and not gimballed, but I just dont see why you cant still notch and guide the C5 with the Mk1 in an identical manner to the Mk2 most of the time.

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If we’re gonna use you’re (ridiculous) analogy, this is more like crying because you’re 5’5", since that what 90% of 6’ actually is.

Give the German eurofighter the same radar set as the others and there will be an end to this discussion.

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You can, the point is one is far easier to do it with and provides a much greater margin of error.

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Minimally so.

So the German one will take a little bit more skill or effort. Is that really all the issue is?

Dude wtf are you talking about F4F was and still literally the worst toptier jet this game ever seen, both Britain and italy had Gripen C when we where using this garbage.

you will. ten degrees is nothing in an actual game scenario, if youre on the fringes of the scan difference holding it together you are doing it very wrong. that extra smidge of angle is only going to help when you overcorrect for a fraction of a second and thats not going to be noticable

You get a much greater margin for notching and locking though. @MythicPi explained it well

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either way its a cope

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Pretty sure the primary reason there even is an argument about AMK (beyond the fact Im posted it as a potential suggestion for a fix) is the fact that a lot of you are hyperfocuisng on why Germany should not get the AMK, instead of why Germany should be allowed to get Mk0/2.

Regardless of the fact you support Germany getting Mk0/2, you’ve done nothing but argue for it not to get AMK, so obviously thats where the convo is going, thats where you and some others are steering it.

That or the fact you and the others keep saying Mk1 vs Mk2 “isnt a big deal” over and over probs isnt helping

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Personally I would not like a Frankenstein Eurofighter because it would be hypocritical to have a stance at Rafale with 8x mica & Hmd.

Maybe a better option is to keep the gimbal limits , but have Germany use the German made HOSBO exclusively.

I mean no, fundamentally the issue is that the german euro is being arbitrarily nerfed, again. The difference is minimal on paper but its right in the margin where it matters. If it was a 10° anywhere but where its at it wouldn’t matter. Its less that the german euro would require more skill and more that the german euro is just pointless to grind out unless you don’t have uk or Italy.

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It’s a great plane now, but I agree that it wasn’t that good back then.

Not even now dude, you are constantly facing much better airframes that have HMDs that will eat in a second, the only saving grace you have is only 4 ARH that ppl can just fly low to avoiding them or just completely notch them, and since you are a flying bus you can’t even dogfight with this shit and stuck with a strategy of flying, launching all 4 ARH and pray they hit something and go back to airfield, make one mistake and you are dead, in an end game you end up always losing bc the moment and they will catch up to you, you will end up dying

The easiest way to solve this is to make all Eurofighters equal, there’s zero reason to keep the German one behind with a worse radar when it can perfectly be fitted with the better ones as well.

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This would be the logical solution. However the snail is a fickle mistress. Likely nothing will change.

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I think you are overstating how useful PIRATE was. When the Eurofighter first came out having PIRATE was actually a straight downgrade because the radar kept automatically changing to PIRATE mode, as soon as you got near to the target, and blocking AMRAAM launches.

After a while they refind the switching logic somewhat and made it so that PIRATE no longer blocked AMRAAM launches if the radar automatically switched to it (but you still could not fire AMRAAM if you manually selected it). At that point it was slightly useful, but that switching it only worked if you were in hard lock mode, and as CAPTOR-M generally worked ok in hard lock mode the number of times it would let you fire a missile you wouldn’t otherwise have been able to was fairly minimal.

Then for a few weeks they made it so that you could lock and fire AMRAAM with PIRATE, which did actually make it pretty useful, but they then “fixed” that and in doing so re-introduced the bug that blocked AMRAAM firing on automatic switches.

It is a big deal; going slightly past 90° allows for far easier notching, and would be a lot more forgiving to fly/fly defensively with.
This is silly.
It is mind-bogglingly how the the German Eurofighter gets to be the ‘worst’ out of the three for the second batch in a row.
If you’re not making the radar fair, then not at all; give the Germans the AMK, and you keep your “uniqueness”.
I’d make that trade.

Genuinely, who the cares regarding historical loadouts at this stage?
Talking as if the AIM-9M/PIRATE/Paveways was such a saving grace is, frankly, ridiculous.
They’re borderline subpar at top tier.
You wouldn’t want to play this game if we did strictly historical gameplay, trust me.
And FYI; Germany does have PIRATEs and have trialed them.
You seem to consider that enough to give the British the Meteor, so there.

“QoL” and it’s straight-up measurable defensive abilities.
Be for real, dude.

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Wouldn’t going past 90 just make it seem to the seeker that you’re running away at a slight angle? By that point you’re technically not notching but going cold (and flooding the seeker FOV with chaff).

Anyways, with both radars you can easily fire and guide while in the notch so the very small difference on paper doesn’t really matter here?

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