This map is SMALL it only took me a few seconds to get there in a fox along the flanking routes that are very well protected. It was doomed to be a lane shooter no matter, not much could be done about that, other than the extra rubble i suggested for the south approach to B point, or moving C point into the barracks.
Spawn camping has always been an issue, however those positions allowed it to be done with hull down gameplay.
My screenshots didnt give the total situation justice, so i understand the doubt. I can personally assure you that their removal is an upgrade.
WRF was also removed largely from the spawncamp issues.
HI @Smin1080p_WT , are there any plans to make the spike launcher on the namer / eitan deployable like in real life?
Since in-game it makes for a really bad minimum firing distance for the spikes, which is the only anti mbt armament for them.
Hey Smin, I was hoping for some further context on the addition of ‘shared’ vehicles in relation to end of 2025 dev QnA.
If a new variant of a pre-existing vehicle gets added and the pre-existing vehicle could be given to other trees but originally wasn’t. (For example, Russia is getting a Mig-29 9.12 (albeit I’m unsure what specific sub-variant) and the 9.12A is already In the game) would additions of the older in game variants to other tech trees be considered applicable to BVVDs statement. (For example, The 9-12A now going to USA/Britain via Poland)
You said previously that captured vehicles had to be used operationally in some capacity to be considered applicable to BVVDs statement on ‘shared vehicles’ so captured vehicles that were simply gleamed for technological insight and the like (such as the RAF ME-210) do not count. Therefor, Would an operationally used captured vehicle be applicable? Such as the British-Panther Cuckoo? Of which we have footage of it, in British markings, firing on German positions?
As always, I apologise if my wording is unclear or my information/knowledge isn’t accurate.
Also, I’m aware that the specific sub-variant that is Cuckoo is not present in game but, to my knowledge, the differences are relatively minor and would not require much work (by comparison) so, in my opinion, should apply to the rule
Still not worth it for this F-16C, 6 missiles is already a massive handicap at 14.3, no need to handicap yourself even further by sacrificing another missile.
Not to mention that the asymmetrical loadout would look pretty bad.